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Release 2407 and 2409
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::: We do not. There is no FOV codes indicated for any of the Call of Duty games on the wiki, so I'm not sure what you are talking about there, I suspect you may mean the PC Call of Duty, which has nothing to do with this wiki. In general such codes augment gameplay in ways that were not intended by their developers, which is specifically counter to the goal of enabling accurate emulation here. [[User:Kolano|Kolano]] ([[User talk:Kolano|talk]]) 02:15, 16 July 2015 (CEST) | ::: We do not. There is no FOV codes indicated for any of the Call of Duty games on the wiki, so I'm not sure what you are talking about there, I suspect you may mean the PC Call of Duty, which has nothing to do with this wiki. In general such codes augment gameplay in ways that were not intended by their developers, which is specifically counter to the goal of enabling accurate emulation here. [[User:Kolano|Kolano]] ([[User talk:Kolano|talk]]) 02:15, 16 July 2015 (CEST) | ||
:::: There is a Call of Duty wii game with the FOV code submitted by Bully WiiPlaza and it's located somewhere in that [http://geckocodes.org/?c=SM8A52 gecko code page]. That one's called Call of Duty: Modern Warfare 3.--[[User:Brandondorf9999|Brandondorf9999]] ([[User talk:Brandondorf9999|talk]]) 03:21, 16 July 2015 (CEST) | :::: There is a Call of Duty wii game with the FOV code submitted by Bully WiiPlaza and it's located somewhere in that [http://geckocodes.org/?c=SM8A52 gecko code page]. That one's called Call of Duty: Modern Warfare 3. | ||
:::: Another note is that it's proper emulation, but some of them have bugs. The game in question can have more FOV than the one they adjusted it for.--[[User:Brandondorf9999|Brandondorf9999]] ([[User talk:Brandondorf9999|talk]]) 03:21, 16 July 2015 (CEST) |
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