Super Mario Galaxy: Difference between revisions

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Certain materials that reflect Mario have inverted reflections, refer {{issue|3106}}. This issue actually also exists on real hardware, so it's not an emulator bug.
Certain materials that reflect Mario have inverted reflections, refer {{issue|3106}}. This issue actually also exists on real hardware, so it's not an emulator bug.


=== <s>Volume</s> ===
=== {{s}}Volume{{/s}} ===
Some sound effects/musical notes are louder than normal when using DSP HLE, causing broken sounds. Use [[DSP LLE]] for accurate audio emulation. Should be fixed with {{revision|4.0-7286}}.
Some sound effects/musical notes are louder than normal when using DSP HLE, causing broken sounds. Use [[DSP LLE]] for accurate audio emulation. Should be fixed with {{revision|4.0-7286}}.


=== <s>Music Stopping</s> ===
=== {{s}}Music Stopping{{/s}} ===
Music stops after a few minutes when not using the [[DSP LLE|LLE]] plug-in. A patch {{forum|discussed on the forums|tid=10424}} extends play for longer, but doesn't fully correct the issue. Fixed by {{revision|4.0-1300}}
Music stops after a few minutes when not using the [[DSP LLE|LLE]] plug-in. A patch {{forum|discussed on the forums|tid=10424}} extends play for longer, but doesn't fully correct the issue. Fixed by {{revision|4.0-1300}}


=== <s>Dolphin Hangs Before Credits</s> ===
=== {{s}}Dolphin Hangs Before Credits{{/s}} ===
Dolphin will hang before the end credits play, refer {{issue|1170}}. It is related to the HLE sound plugin. There are two known solution to this problem.
Dolphin will hang before the end credits play, refer {{issue|1170}}. It is related to the HLE sound plugin. There are two known solution to this problem.
*Use [[DSP-LLE]] (also solves other sound problems, recommended)
*Use [[DSP-LLE]] (also solves other sound problems, recommended)

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