16,370
edits
Release 2407 and 2409
Continuous releases have started! Read more on our blog: Dolphin Progress Report: Release 2407 and 2409. |
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Certain materials that reflect Mario have inverted reflections, refer {{issue|3106}}. This issue actually also exists on real hardware, so it's not an emulator bug. | Certain materials that reflect Mario have inverted reflections, refer {{issue|3106}}. This issue actually also exists on real hardware, so it's not an emulator bug. | ||
=== | === {{s}}Volume{{/s}} === | ||
Some sound effects/musical notes are louder than normal when using DSP HLE, causing broken sounds. Use [[DSP LLE]] for accurate audio emulation. Should be fixed with {{revision|4.0-7286}}. | Some sound effects/musical notes are louder than normal when using DSP HLE, causing broken sounds. Use [[DSP LLE]] for accurate audio emulation. Should be fixed with {{revision|4.0-7286}}. | ||
=== | === {{s}}Music Stopping{{/s}} === | ||
Music stops after a few minutes when not using the [[DSP LLE|LLE]] plug-in. A patch {{forum|discussed on the forums|tid=10424}} extends play for longer, but doesn't fully correct the issue. Fixed by {{revision|4.0-1300}} | Music stops after a few minutes when not using the [[DSP LLE|LLE]] plug-in. A patch {{forum|discussed on the forums|tid=10424}} extends play for longer, but doesn't fully correct the issue. Fixed by {{revision|4.0-1300}} | ||
=== | === {{s}}Dolphin Hangs Before Credits{{/s}} === | ||
Dolphin will hang before the end credits play, refer {{issue|1170}}. It is related to the HLE sound plugin. There are two known solution to this problem. | Dolphin will hang before the end credits play, refer {{issue|1170}}. It is related to the HLE sound plugin. There are two known solution to this problem. | ||
*Use [[DSP-LLE]] (also solves other sound problems, recommended) | *Use [[DSP-LLE]] (also solves other sound problems, recommended) |