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Progress Continues
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Karasuhebi (talk | contribs) (Removing until someone confirms that the Dolphin widescreen hack is misbehaving on this game and these codes are needed. More info: https://wiki.dolphin-emu.org/index.php?title=User_talk:UmbraWitchJeanne#Animal_Crossing_16:9_AR_code) |
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== Problems == | == Problems == | ||
=== | === {{s}}Graphical Inaccuracies in OpenGL{{/s}} === | ||
Using OpenGL for the graphics backend results in many graphical inaccuracies. Effects are simply poorly rendered with large squares. Fixed by the unification of line width emulation in {{revision|4.0-4699}}. | Using OpenGL for the graphics backend results in many graphical inaccuracies. Effects are simply poorly rendered with large squares. Fixed by the unification of line width emulation in {{revision|4.0-4699}}. | ||
{{image|Mega_Man_Network_Transmission_Emulation.jpg|Various issues|br}} | {{image|Mega_Man_Network_Transmission_Emulation.jpg|Various issues|br}} |