Shadow the Hedgehog: Difference between revisions

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{{testing/entry|revision=3.0-458|OS=Mac OS X 10.6.8|CPU=Intel Core 2 Duo @ 2.13GHz|GPU=NVIDIA GeForce 9400M|result=Plays perfectly fine, but is really slow. Cutscenes are a nightmare. 2P graphics are fine but it runs at 5FPS.|tester=Ac}}
{{testing/entry|revision=3.0-458|OS=Mac OS X 10.6.8|CPU=Intel Core 2 Duo @ 2.13GHz|GPU=NVIDIA GeForce 9400M|result=Plays perfectly fine, but is really slow. Cutscenes are a nightmare. 2P graphics are fine but it runs at 5FPS.|tester=Ac}}
{{testing/entry|revision=3.0-505|OS=Windows Vista|CPU=Intel Pentium @ 2GHz|GPU=Mobile Intel 4 Series Express Chipset Family|result=The introduction CGI cutscene plays perfect with a small amount of stutter on the sound. The menu lags and the sound is choppy, so listening to music via the options menu is a pain. The game itself is playable at about 15-20FPS, and the cutscenes aren't TOO bad, but the sound on them plays faster than the cutscene itself, causing half of the cutscene to be silent.|tester=Mchccjg12}}
{{testing/entry|revision=3.0-505|OS=Windows Vista|CPU=Intel Pentium @ 2GHz|GPU=Mobile Intel 4 Series Express Chipset Family|result=The introduction CGI cutscene plays perfect with a small amount of stutter on the sound. The menu lags and the sound is choppy, so listening to music via the options menu is a pain. The game itself is playable at about 15-20FPS, and the cutscenes aren't TOO bad, but the sound on them plays faster than the cutscene itself, causing half of the cutscene to be silent.|tester=Mchccjg12}}
{{testing/entry|revision=3.0-758|OS=Windows 7 x86|CPU=AMD Athlon II 4X 635 @ 3GHz|GPU=NVIDIA GeForce GTX 480|result=Unplayable. 4X AA, 16X AA, 1920x1080 widescreen.|tester=ALLEN2}}
{{testing/entry|revision=3.0-758|OS=Windows 7|CPU=AMD Athlon II 4X 635 @ 3GHz|GPU=NVIDIA GeForce GTX 480|result=Unplayable. 4X AA, 16X AA, 1920x1080 widescreen.|tester=ALLEN2}}
{{testing/entry|revision=3.0.774|OS=Windows 8|CPU=Intel Core i7-860 @ 2.8GHz|GPU=NVIDIA GeForce GT 440|result=Runs almost perfect. Cutscenes and their audio are sometimes not in sync, but other than that, runs at 100%.|tester=miroppb}}
{{testing/entry|revision=3.0.774|OS=Windows 8|CPU=Intel Core i7-860 @ 2.8GHz|GPU=NVIDIA GeForce GT 440|result=Runs almost perfect. Cutscenes and their audio are sometimes not in sync, but other than that, runs at 100%.|tester=miroppb}}
{{testing/entry|revision=3.0|OS=Windows XP|CPU=Intel Core 2 Duo @ 2.53GHz|GPU=ATI Radeon HD 3600|result=Plays fine, but the gameplay is slow (36-40FPS - 60-70% speed at 1x internal resolution). Cutscenes run at full speed in sync with the audio. The introductions in 2 Player mode somethimes get glitchy. Notably, the textures on the characters randomly get colored a mixture of their usual colors for a few moments during the levels (Sonic gets purple, Shadow gets brown etc.)|tester=7th Scale}}
{{testing/entry|revision=3.0|OS=Windows XP|CPU=Intel Core 2 Duo @ 2.53GHz|GPU=ATI Radeon HD 3600|result=Plays fine, but the gameplay is slow (36-40FPS - 60-70% speed at 1x internal resolution). Cutscenes run at full speed in sync with the audio. The introductions in 2 Player mode somethimes get glitchy. Notably, the textures on the characters randomly get colored a mixture of their usual colors for a few moments during the levels (Sonic gets purple, Shadow gets brown etc.)|tester=7th Scale}}

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