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edits
Progress Continues
We've already had 21606 updates since Dolphin 5.0. Keep up with Dolphin's continuing progress through the Dolphin Blog: February, March, and April 2024 Dolphin Progress Report. |
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{{testing/entry|revision=4.0-6153|OS=Windows 8|CPU=Intel Core i7 @ 4GHz|GPU=NVIDIA GeForce GTX 970|result=Using Direct3D, game runs smoothly throughout, minor (non-consistent) glitches in paper transitions, small FPS drop during bridge over Petalburg river appearance. OpenGL NOT recommended.|tester=Canopenerdude}} | {{testing/entry|revision=4.0-6153|OS=Windows 8|CPU=Intel Core i7 @ 4GHz|GPU=NVIDIA GeForce GTX 970|result=Using Direct3D, game runs smoothly throughout, minor (non-consistent) glitches in paper transitions, small FPS drop during bridge over Petalburg river appearance. OpenGL NOT recommended.|tester=Canopenerdude}} | ||
{{testing/entry|revision=4.0-6454|OS=Windows 8.1|CPU=AMD FX-8350 @ 4.04GHz|GPU=AMD Radeon HD 5870|result=Game nearly unplayable. Game runs at 60FPS @ 4x resolution, but lags down to 10 FPS on all backends/resolutions during transition scenes (Boat at the start flipping, going through pipes, ect.) Issue not present in {{revision|4.0-3610}}.|tester=Darklords}} | {{testing/entry|revision=4.0-6454|OS=Windows 8.1|CPU=AMD FX-8350 @ 4.04GHz|GPU=AMD Radeon HD 5870|result=Game nearly unplayable. Game runs at 60FPS @ 4x resolution, but lags down to 10 FPS on all backends/resolutions during transition scenes (Boat at the start flipping, going through pipes, ect.) Issue not present in {{revision|4.0-3610}}.|tester=Darklords}} | ||
{{testing/entry|revision=4.0-8070|OS=Windows 8.1|CPU=Intel Core i5-3210M @ 2.5GHz|GPU=NVIDIA GeForce 610M|result=Direct3D has a few minor graphical glitches. OpenGL no issues.|tester=wildgoosespeeder}} | |||
{{testing/end}} | {{testing/end}} | ||
edits