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edits
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(→Auto vs Forced Review: Updates. Thanks JMC4789!) |
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The titles tagged by this template need review to confirm they are compatible with Dolphin's Auto AR setting, and incompatible titles migrated to the {{tl|Problems/WidescreenGCN16-9}} template. Please remove titles from the list below as they are reviewed so we can track progress on this. [[User:Kolano|Kolano]] ([[User talk:Kolano|talk]]) 08:30, 28 November 2015 (CET) | The titles tagged by this template need review to confirm they are compatible with Dolphin's Auto AR setting, and incompatible titles migrated to the {{tl|Problems/WidescreenGCN16-9}} template. Please remove titles from the list below as they are reviewed so we can track progress on this. [[User:Kolano|Kolano]] ([[User talk:Kolano|talk]]) 08:30, 28 November 2015 (CET) | ||
*Battalion Wars (odd case -- see notes below) | |||
*Battalion Wars | |||
*Buffy the Vampire Slayer: Chaos Bleeds | *Buffy the Vampire Slayer: Chaos Bleeds | ||
*Call of Duty 2: Big Red One | *Call of Duty 2: Big Red One | ||
*Dead to Rights | *Dead to Rights | ||
*Die Hard Vendetta | *Die Hard Vendetta | ||
*Dragon's Lair 3D: Return to the Lair | *Dragon's Lair 3D: Return to the Lair | ||
*Drome Racers | *Drome Racers | ||
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*Freedom Fighters | *Freedom Fighters | ||
*Future Tactics: The Uprising | *Future Tactics: The Uprising | ||
*GoldenEye: Rogue Agent | *GoldenEye: Rogue Agent | ||
*Gun | *Gun | ||
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*Ice Age 2: The Meltdown (GC) | *Ice Age 2: The Meltdown (GC) | ||
*Judge Dredd: Dredd vs. Death | *Judge Dredd: Dredd vs. Death | ||
*NASCAR: Dirt to Daytona | *NASCAR: Dirt to Daytona | ||
*NASCAR 2005: Chase for the Cup | *NASCAR 2005: Chase for the Cup | ||
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*NCAA Football 2005 | *NCAA Football 2005 | ||
*NFL 2K3 | *NFL 2K3 | ||
*Need for Speed: Carbon (GC) | *Need for Speed: Carbon (GC) | ||
*Need for Speed: Most Wanted | *Need for Speed: Most Wanted | ||
*Need for Speed: Underground 2 | *Need for Speed: Underground 2 | ||
*R: Racing Evolution | *R: Racing Evolution | ||
*Rayman 3: Hoodlum Havoc | *Rayman 3: Hoodlum Havoc | ||
*Robotech: Battlecry | *Robotech: Battlecry | ||
*SSX 3 | *SSX 3 (works with Auto -- see notes below) | ||
*SSX Tricky | *SSX Tricky (works with Auto -- see notes below) | ||
*Sphinx and the Cursed Mummy | *Sphinx and the Cursed Mummy | ||
*Star Wars: The Clone Wars | *Star Wars: The Clone Wars | ||
*Super Mario Strikers | *Super Mario Strikers | ||
*Super Monkey Ball 2 | *Super Monkey Ball 2 | ||
*Superman: Shadow of Apokolips | *Superman: Shadow of Apokolips | ||
*TMNT: Mutant Melee | *TMNT: Mutant Melee (odd case -- see notes below) | ||
*The Incredible Hulk: Ultimate Destruction | *The Incredible Hulk: Ultimate Destruction | ||
*The Legend of Spyro: A New Beginning | *The Legend of Spyro: A New Beginning | ||
*TimeSplitters: Future Perfect | *TimeSplitters: Future Perfect | ||
*Tom Clancy's Splinter Cell: Chaos Theory | *Tom Clancy's Splinter Cell: Chaos Theory | ||
*Wallace & Gromit in Project Zoo | *Wallace & Gromit in Project Zoo | ||
Just a heads up, I asked JMC47 and he tested various of those games. Something he said that I think it's important to note somewhere is that "a lot of these games won't change into widescreen until something using a widescreen viewport shows up (3D graphics, usually. Such as the character models in Soul Calibur II's menus.)". He also brought a new case we may want to take into account too, [[Battalion Wars]] and [[TMNT: Mutant Melee]] have a native widescreen option but instead of changing FoV/Viewport they add black bars to the screen to "unstretch" it, requiring Force 4:3 accordingly to JMC47. The other odd cases are [[SSX 3]] and [[SSX Tricky]], those games provides two widescreen options, "Widescreen" and "Anamorphic 16:9". By selecting "Widescreen" they work fine with "Auto" AR, but if you choose "Anamorphic 16:9" they'll work only with "Force 16:9". - [[User:Jhonn|Jhonn]] ([[User talk:Jhonn|talk]]) 05:30, 29 November 2015 (CET) | |||
== FOV == | == FOV == |