Star Wars Rogue Squadron III: Rebel Strike: Difference between revisions

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== Problems ==
== Problems ==
=== Transparent Objects Layering ===
=== Transparent Objects Layering ===
Transparent objects are not layered correctly with OpenGL 3.2-4.1, appearing on top of objects that should obscure them. In OpenGL 4.4+ there is no such problem. Refer {{issue|8859}}.
Transparent objects are not layered correctly with OpenGL 3.2-4.1, appearing on top of objects that should obscure them. Refer {{issue|8859}}.
{{image|Star Wars Rogue Squadron III-Transparent Objects.jpg|Rocket thrusters visible through ship|br}}
{{image|Star Wars Rogue Squadron III-Transparent Objects.jpg|Rocket thrusters visible through ship|br}}


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