Phantasy Star Online Episode I & II Trial Edition: Difference between revisions

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== Problems ==
== Problems ==
=== Modem Required ===
=== Modem Required ===
The game requires a modem to play, even offline, refer {{issue|6038}}. Both the 'dummy' and [[Broadband Adapter]] will not work since the BBA was not available at the time of the game's release, and Dolphin only emulates the BBA, and not the modem. Since neither setting currently works, the game will get stuck at a screen which reads:
The game requires a modem to play, even offline, refer {{issue|6038}}. Both the 'dummy' and [[Broadband Adapter]] will not work since the BBA was not available at the time of the game's release, and Dolphin only emulates the BBA, and not the modem. Since neither setting currently works, the game will get stuck at a screen which reads:
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{{image|PSOTrialModem.jpg|Phantasy Star Online Modem Error|br}}
{{image|PSOTrialModem.jpg|Phantasy Star Online Modem Error|br}}
=== White Box in D3D ===
In the D3D backend the camera is somehow too far back, creating a large white box that covers the screen. If you use shift+W to zoom in to the camera's normal position past the white block, the game will be fully playable. Alternatively, just use OpenGL, as it does not suffer from this problem. See {{issue|6268}}.
{{image|Phantasy Star Online White Box.png|D3D and the white box}}
{{image|Phantasy Star Online White Box 2.png|Proper emulation|br}}


=== Calender ===
=== Calender ===
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=== Black Video ===
=== Black Video ===
Scenes that play video appear black unless the External Frame Buffer is enabled and set to Real and Scaled EFB Copy is disabled. Setting the Internal Resolution to 1x reduces image shaking.
Scenes that play video appear black unless the External Frame Buffer is enabled and set to Real and Scaled EFB Copy is disabled. Setting the Internal Resolution to 1x reduces image shaking.
=== {{s}}White Box in D3D{{/s}} ===
In the D3D backend the camera is somehow too far back, creating a large white box that covers the screen. If you use shift+W to zoom in to the camera's normal position past the white block, the game will be fully playable. Alternatively, just use OpenGL, as it does not suffer from this problem. See {{issue|6268}}. Fixed by {{revision|4.0-3748}}.
{{image|Phantasy Star Online White Box.png|D3D and the white box}}
{{image|Phantasy Star Online White Box 2.png|Proper emulation|br}}


== Configuration ==
== Configuration ==
{{Config
{{Config
|gfxbackend                = OpenGL
|gfxbackendnotes          = Avoids the white box
|accuratetexturecache      = Position 1 (Safe)
|accuratetexturecache      = Position 1 (Safe)
|accuratetexturecachenotes = Fixes the missing letters problem on the EU version of the game. Avoids {{Issue|30}} on JP version.
|accuratetexturecachenotes = Fixes the missing letters problem on the EU version of the game. Avoids {{Issue|30}} on JP version.

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