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* <s>Test EFB2RAM in Paper Mario TTYD. If EFB2RAM isn't needed anymore, the same probably applies to Super Paper Mario as well</s> (both games still need EFB2RAM for transitions) | * <s>Test EFB2RAM in Paper Mario TTYD. If EFB2RAM isn't needed anymore, the same probably applies to Super Paper Mario as well</s> (both games still need EFB2RAM for transitions) | ||
'''[[User:Jhonn/To-do|[more]]]''' | '''[[User:Jhonn/To-do|[more]]]''' | ||
== Temp Area == | |||
Some Android test entries to use in future and to mess around with testing template... | |||
'''Device:''' Sony Xperia Z3+ | |||
'''OS:''' Android 5.0.2 | |||
'''Dolphin version:''' 4.0-8439 | |||
'''Tester:''' <s>mother</s> (err... me, with her shiny new smartphone) | |||
'''Luigi's Mansion:''' intro/menu runs perfect, no graphical glitches, around 40-60FPS, ingame very slow (5-10 FPS) with some missing objects (Luigi's Flashlight, toad at the first floor, etc) | |||
'''Pokémon Colosseum Bonus Disc:''' no graphical glitches, around 20-40 FPS | |||
'''Super Smash Bros Brawl:''' some textures supposed to have transparent backgrounds shows black backgrounds (noticeable in the intro and in Rumble Falls stage), no other graphical glitches noticed. Around 15-20 FPS with two players, 5-10 FPS in huge stages or 4 players | |||
'''Donkey Kong Country Returns:''' crash the emulator after "Health and Safety" screen |