Guitar Hero Smash Hits: Difference between revisions

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→‎Problems: EFB to Texture is default. Does Dolby Pro Logic II really have any influence here?
(Did some mild testing with the audio backend and EFB copy methods, which are the root causes for the lag and sound distortion. Added my findings to the page to see if it might help anyone else. Can be removed if required, just sharing what worked for me.)
(→‎Problems: EFB to Texture is default. Does Dolby Pro Logic II really have any influence here?)
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== Problems ==
== Problems ==
=== Sound ===
=== Distorted Sound ===
=== Distorted Sound ===
Can be fixed using '''DSP HLE Emulation''' with Dolby PL II Decoder using the '''OpenAL Backend''', with latency set to '''1'''.
Distorted sound can be fixed using '''DSP HLE Emulation''' and the '''OpenAL Backend''' with '''Dolby Pro Logic II decoder''' selected and latency set to '''1'''.
 
=== Major Lag ===
Caused by EFB copies storing to RAM (and textures); Set to '''Store EFB Copies to Texture Only''' under Hacks to stablize


== Configuration ==
== Configuration ==

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