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Progress Continues
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This can be worked around by disabling Scaled EFB Copy and setting the internal resolution to 2.5x, 3x, 5x, or 7x, however, this method still makes the game look pixelated so there really isn't a solution for this issue yet. | This can be worked around by disabling Scaled EFB Copy and setting the internal resolution to 2.5x, 3x, 5x, or 7x, however, this method still makes the game look pixelated so there really isn't a solution for this issue yet. | ||
A better solution than the above is to switch to OpenGL graphic backend. Whenever an explosion occurs in the game, the white stripes will appear, so the player can Alt + Enter to fullscreen to make the white stripes disappear until they appear again. | |||
== Enhancements == | == Enhancements == |
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