2,011
edits
Progress Continues
We've already had 21646 updates since Dolphin 5.0. Keep up with Dolphin's continuing progress through the Dolphin Blog: February, March, and April 2024 Dolphin Progress Report. |
The Dolphin Emulator Wiki needs your help! Dolphin can play thousands of games, and changes are happening all the time. Help us keep up! Join in and help us make this the best resource for Dolphin. |
(→Problems: Don't be rude, leaving for now probably will removed again. You failed to: file a bug report, or provide any specific details. Previously registered bug reports have been marked as closed/invalid or unrelated to Dual Core.) |
(→Dual Core Crashes: Played the game up and through the Forest escape stage today in dualcore using 4.0-9200. No crashes. Please understand I'm not trying to be rude, but your statements had tons of speculation without any actual data.) |
||
Line 15: | Line 15: | ||
== Problems == | == Problems == | ||
=== Dual Core Crashes === | === Dual Core Crashes === | ||
When Dualcore is enabled, the stage of the host machine (such as lag,) can leak into the emulated machine's state. In some games, this may cause no side effects but in others it can cause framerate issues and even crashes. In Sonic Adventure 2: Battle: it is possible for instability certain stages that if the host computer lags while in dualcore. It is recommended that if you can run the game full-speed without dualcore, that you do so as that will greatly increase the stability of your experience. See {{issue|7143}} | |||
=== Text Missing === | === Text Missing === |
edits