USB Passthrough: Difference between revisions

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That's the official naming and styling starting with macOS 10.12
(That's the official naming and styling starting with macOS 10.12)
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The game will then be able to detect the device on next boot.
The game will then be able to detect the device on next boot.


=== Mac OS ===
=== macOS ===
While this can be done in Mac OS, there is currently no easy to use guide for it.  A modified variant of the Native GameCube Adapter for Wii U guide should work, but what needs to be changed is not immediately apparent.
While this can be done in macOS, there is currently no easy to use guide for it.  A modified variant of the Native GameCube Adapter for Wii U guide should work, but what needs to be changed is not immediately apparent.


=== Android ===
=== Android ===
This feature is not supported on Android.
This feature is not supported on Android.

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