Progress Continues
We've already had 21666 updates since Dolphin 5.0. Keep up with Dolphin's continuing progress through the Dolphin Blog: February, March, and April 2024 Dolphin Progress Report. |
The Dolphin Emulator Wiki needs your help! Dolphin can play thousands of games, and changes are happening all the time. Help us keep up! Join in and help us make this the best resource for Dolphin. |
Cars (GC): Difference between revisions
Jump to navigation
Jump to search
→Testing
No edit summary |
|||
Line 32: | Line 32: | ||
{{testing/entry|revision=4.0-5396|OS=Windows 7|CPU=Intel Core i3-2310M @ 2.1GHz|GPU=NVIDIA GeForce 610M|result=Playable @25FPS. Big slowdowns.|tester=HauruI}} | {{testing/entry|revision=4.0-5396|OS=Windows 7|CPU=Intel Core i3-2310M @ 2.1GHz|GPU=NVIDIA GeForce 610M|result=Playable @25FPS. Big slowdowns.|tester=HauruI}} | ||
{{testing/entry|revision=4.0-8143|OS=Windows 7|CPU=Intel Core i5-3570K @ 3.4GHz|GPU=NVIDIA GeForce GTX 760|result=Played perfectly. Is somewhat demanding due to EFB Access used for the lenses flare, otherwise is lightweight.|tester=JMC47}} | {{testing/entry|revision=4.0-8143|OS=Windows 7|CPU=Intel Core i5-3570K @ 3.4GHz|GPU=NVIDIA GeForce GTX 760|result=Played perfectly. Is somewhat demanding due to EFB Access used for the lenses flare, otherwise is lightweight.|tester=JMC47}} | ||
{{testing/entry|revision=5.0|OS=Windows 8.1|CPU=Intel Core i7-930 @ 2.8GHz|GPU=AMD Radeon R9 270X|result=Weird striped textures on DX9 and DX11. Glitchy sky, almost looks like its flickering on OpenGL. The lens flare is demanding and drops the framerate from 30 to 6-10 FPS. Otherwise, plays fine.|tester=}} | |||
{{testing/end}} | {{testing/end}} | ||