79,259
edits
Release 2407 and 2409
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(→Problems: Order EFB problem here needs review, since we can't disable EFB anymore, does it mean to say "Enable skip EFB Access from CPU"?) |
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{{Infobox VG | {{Infobox VG | ||
|image = [[File:Naruto-Clash of Ninja 2.jpg|300px]] | |||
|developer = Takara Tomy | |developer = Takara Tomy | ||
|publisher = Takara Tomy | |publisher = Takara Tomy | ||
|released = {{vgrelease|JP=November 20, 2004|NA=September 26, 2006|EU=November 24, 2006}} | |series = Naruto | ||
|released = {{vgrelease|JP=November 20, 2004|NA=September 26, 2006|EU=November 24, 2006}} | |||
|genre = Fighting | |genre = Fighting, Anime | ||
|modes = Single-player, Multiplayer (4) | |modes = Single-player, Multiplayer (4) | ||
|input = GameCube Controller | |input = GameCube Controller | ||
|forumlink = http://forums.dolphin-emu.org/Thread-gc-naruto-clash-of-ninja-2 | |forumlink = http://forums.dolphin-emu.org/Thread-gc-naruto-clash-of-ninja-2 | ||
}} | }} | ||
'''''Naruto: Clash of Ninja 2''''', known as Naruto: Gekitō Ninja Taisen! 2 (ナルト-激闘忍者大戦! 2 | '''''Naruto: Clash of Ninja 2''''', known as '''''Naruto: Gekitō Ninja Taisen! 2''''' ('''''ナルト-激闘忍者大戦! 2''''', lit. '''''Naruto: Great Ninja Battle! 2''''') in Japan, and Naruto: Clash of Ninja European Version in Europe, is the second installment of the series. The game follows the plot of the series, in story mode, starting from Naruto's graduation from the Ninja Academy to the end of the Chunin exams. The game retains the characters from the first installment, and added characters from the Chunin Exam arc. This installment allows four players to fight in multiplayer at the same time. Unlockable features in this game are acquired by accomplishing certain tasks to add them to the game's shop, and then using money won in fights to buy access to the features. | ||
== Problems == | == Problems == | ||
{{Problems|{{#vardefineecho:problems| | {{Problems|{{#vardefineecho:problems| | ||
}}}} | }}}} | ||
== Enhancements == | == Enhancements == | ||
=== Anti-Aliasing Problem === | |||
if you use 8x msaa or ssaa you get some dark shadow like box or triangle on the ground that moves with the character. | |||
=== EFB Problem at IR>1 === | |||
Naruto in his Nine-tails form can only be seen correctly if Scale EFB Copy is set to off. This Only happens when IR>1. | |||
=== Widescreen Gecko Code === | === Widescreen Gecko Code === | ||
<pre>$16:9 Widescreen Region-Free | |||
F6000001 80008180 | F6000001 80008180 | ||
38A001FC 3880000A | 38A001FC 3880000A | ||
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{{VersionCompatibility}} | {{VersionCompatibility}} | ||
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}--> | <!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}--> | ||
{{VersionCompatibilityVersion|5.0-11518|*****|Since prior to this revision}} | |||
{{VersionCompatibilityClose}} | {{VersionCompatibilityClose}} | ||
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{{VideoGallery | {{VideoGallery | ||
|vid1=4mBbv7VMBZo|cap1=Dolphin Emulator 4.0.2 - Naruto: Clash of Ninja 2 (1080p HD) - Nintendo GameCube | |vid1=4mBbv7VMBZo|cap1=Dolphin Emulator 4.0.2 - Naruto: Clash of Ninja 2 (1080p HD) - Nintendo GameCube | ||
|vid2=YfTZLF33vEk|cap2=Dolphin Emulator 4.0.2 - Naruto: Clash of Ninja 2 (1080p HD) - Nintendo GameCube | |||
}} | }} | ||