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(Created page with "== Other Effected Titles == Looks like Press Your Luck 2010 Edition may also suffer from this. Needs investigation. ~~~~") |
(Migrating discussion of tile edge gaps on real hardware here) |
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== Other Effected Titles == | == Other Effected Titles == | ||
Looks like [[Press Your Luck 2010 Edition]] may also suffer from this. Needs investigation. [[User:Kolano|Kolano]] ([[User talk:Kolano|talk]]) 17:13, 10 September 2016 (CEST) | Looks like [[Press Your Luck 2010 Edition]] may also suffer from this. Needs investigation. [[User:Kolano|Kolano]] ([[User talk:Kolano|talk]]) 17:13, 10 September 2016 (CEST) | ||
== [[Muramasa: The Demon Blade#Tile Edges]] == | |||
This problem also on software renderer (claiming otherwise is probably for another game) and on my real Wii. [[User:Lucario|Lucario]] ([[User talk:Lucario|talk]]) 07:49, 8 April 2017 (CEST) | |||
:Um, should that be under "Emulation Issues" then (i.e. a bug with rendering on Wii hardware)? And yes, similar issues occur in Blaster Master Overdrive, but I was unable to confirm them /w the software renderer there. [[User:Kolano|Kolano]] ([[User talk:Kolano|talk]]) 12:16, 8 April 2017 (CEST) | |||
::I think it should. It's been around for a while now and it's more noticeable during HD gameplay, those are good indication of it justify staying as under Emulation Information. It'll be good knowledge to other readers, give it a nice rewrite and retake snapshots for comparison. [[User:Lucario|Lucario]] ([[User talk:Lucario|talk]]) 13:29, 8 April 2017 (CEST) |