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If Force Texture Filtering is enabled, the prerendered cutscenes appear glitched. To fix this, disable Force Texture Filtering. | If Force Texture Filtering is enabled, the prerendered cutscenes appear glitched. To fix this, disable Force Texture Filtering. | ||
{{image|SS8E78-Glitched.png|Cutscene is glitched|br}{image|SS8E78-Proper.png|Proper emulation|br}} {{image|SS8E78-Proper.png|Proper emulation.|br}} | {{image|SS8E78-Glitched.png|Cutscene is glitched|br}{image|SS8E78-Proper.png|Proper emulation|br}} {{image|SS8E78-Proper.png|Proper emulation.|br}} | ||
}}}} | |||
=== Drawing Latency === | |||
If Texture Cache Accuracy is set to Fast, then there will be a noticeable delay when your drawing should appear. To fix this, set Texture Cache Accuracy to Safe. | |||
{{VideoGallery | |||
|vid1=1YP9019jXNg|cap1=[Dolphin 5.0-10551] uDraw Tablet Drawing Latency | |||
}} | |||
== Configuration == | == Configuration == |