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{{Infobox VG | {{Infobox VG | ||
|image = [[File:SonicAndTheBlackKnight.jpg|300px]] | |||
|image | |developer = Sonic Team | ||
|developer | |publisher = Sega | ||
|publisher | |series = Sonic the Hedgehog | ||
|series | |released = {{vgrelease|JP=January 12, 2009|NA=March 3, 2009|AUS=March 12, 2009|EU=March 13, 2009}} | ||
|genre | |genre = Adventure, Action | ||
|modes | |modes = Single-player, Multiplayer (4) | ||
| | |input = Wii Remote + Nunchuk | ||
|forumlink = https://forums.dolphin-emu.org/Thread-wii-sonic-and-the-black-knight | |||
| | }} | ||
'''''Sonic and the Black Knight''''' is a title within the ''Sonic the Hedgehog'' series, released exclusively on Wii as the second entry in the ''Sonic Storybook'' series, following on from ''[[Sonic and the Secret Rings]]''. The game is directed by Tetsu Katano, who was the lead programmer of the ''[[Sonic Adventure DX: Director's Cut|Sonic Adventure]]'' titles and ''[[Sonic Heroes]]''. Set in the world of King Arthur, the game combines Sonic's trademark speed with a new swordfighting system, making use of the Wii Remote's motion-sensing functionality. | '''''Sonic and the Black Knight''''' is a title within the ''Sonic the Hedgehog'' series, released exclusively on Wii as the second entry in the ''Sonic Storybook'' series, following on from ''[[Sonic and the Secret Rings]]''. The game is directed by Tetsu Katano, who was the lead programmer of the ''[[Sonic Adventure DX: Director's Cut|Sonic Adventure]]'' titles and ''[[Sonic Heroes]]''. Set in the world of King Arthur, the game combines Sonic's trademark speed with a new swordfighting system, making use of the Wii Remote's motion-sensing functionality. | ||
== Emulation Information == | |||
=== Lower Framerate During Soul Surge === | |||
Sonic and the Black Knight drops to 20 FPS during Soul Surges. This is not due to emulator lag, internal game lag or any other kind of defect; the game is hardcoded to run this framerate. Because the game likes to shift in framerate suddenly like this, it may cause stuttering for users that are using v-sync or other framerate stabilization features. | |||
== Problems == | == Problems == | ||
=== | {{Problems|{{#vardefineecho:problems| | ||
The | |||
}}}} | |||
== Enhancements == | |||
=== 60 FPS === | |||
The following AR codes will make the game run at 60 FPS instead of 30. | |||
==== NA/EU ==== | |||
<pre> | |||
$60FPS [Nick Reynolds] | |||
040887D8 3800003C | |||
</pre> | |||
==== JP ==== | |||
<pre> | |||
$60FPS [CosmoCortney] | |||
04088808 3800003C | |||
</pre> | |||
=== HD Texture Pack === | |||
[https://forums.dolphin-emu.org/Thread-sonic-and-the-black-knight-hd-texture-pack-ai-upscaled--63242 Sonic and the Black Knight HD Texture Pack (ai upscaled) forum thread] | |||
== Configuration == | == Configuration == | ||
<!--A full list of options is available at Template:Config/doc--> | |||
{{Config | {{Config | ||
}} | }} | ||
== Version Compatibility == | == Version Compatibility == | ||
{{VersionCompatibility}} | {{VersionCompatibility}} | ||
{{VersionCompatibilityVersion| | {{VersionCompatibilityVersion|3200|****|OpenGL Lacks Water Effects}} | ||
{{VersionCompatibilityVersion|4.0.2|****|}} | |||
{{VersionCompatibilityVersion|4.0-8400|*****|Game runs perfectly; other bugs fixed on unknown revisions}} | |||
{{VersionCompatibilityClose}} | {{VersionCompatibilityClose}} | ||
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{{testing/start}} | {{testing/start}} | ||
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | <!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | ||
{{testing/entry|revision=6964|OS=Windows 7 | {{testing/entry|revision=3200|OS=Windows XP|CPU=AMD Phenom II X3 720 @ 2.8 GHz|GPU=NVIDIA GeForce 9800 GT|result=[https://www.youtube.com/watch?v=cytzzEHolS0 Dolphin SVN R3200 : Sonic and the Black Knight (Wii)]|tester=UltimateLF}} | ||
{{testing/entry|revision=3.0-377|OS=Windows 7 | {{testing/entry|revision=6964|OS=Windows 7|CPU=AMD Phenom II X4 810 @ 2.6 GHz|GPU=ATI Radeon HD 4200|result=DirectX11: 15-25FPS, no problems whatsoever|tester=Hookonsonic2}} | ||
{{testing/entry|revision=3.0-427|OS=Windows 7 | {{testing/entry|revision=7259|OS=Windows 7|CPU=AMD FX 8 core @ 4.2 GHz|GPU=AMD Radeon HD 7750|result=Using the same emulator for Sonic Colors, i can say one word... PERFECT, use this emulator for the game, here a video: https://www.youtube.com/watch?v=NBwQRQQK72Y, any lag by: fraps, but all perfect|tester=Angel-X}} | ||
{{testing/entry|revision=3.0-377|OS=Windows 7|CPU=Intel Core 2 Quad Q6600 @ 2.4 GHz|GPU=NVIDIA GeForce GTX 250|result=18-20FPS Gameplay|tester=Rafi}} | |||
{{testing/entry|revision=3.0-427|OS=Windows 7|CPU=AMD Phenom II X4 810 @ 2.6 GHz|GPU=NVIDIA GeForce GTS 450|result=DirectX9: 15FPS on default settings, 25-30 with proper tweaking|tester=Hookonsonic2}} | |||
{{testing/entry|revision=3.0-438|OS=Windows 7|CPU=Intel Core i5-2430 @ 2.4 GHz|GPU=NVIDIA GeForce GT 520MX|result=DirectX11. 1600*900. 28-35FPS |tester=Solod49}} | |||
{{testing/entry|revision=4.0-8400|OS=Windows 7|CPU=Intel Core i5-3570K @ 3.8 GHz|GPU=NVIDIA GeForce GTX 760|result=Perfect. Everything looks perfect.|tester=JMC47}} | |||
{{testing/end}} | {{testing/end}} | ||
== Gameplay Videos == | == Gameplay Videos == | ||
{{VideoGallery | |||
|vid1=71lmf_LlpCI|cap1=Dolphin Emulator 4.0.2 - Sonic and the Black Knight (1080p HD) - Nintendo Wii | |||
|vid2=cytzzEHolS0|cap2=Dolphin SVN R3200 : Sonic and the Black Knight (Wii} | |||
|vid3=NBwQRQQK72Y|cap3=Sonic and the black knight gameplay parte 1 (dolphin r7259) | |||
|vid4=T8VaGBxPqfg|cap4=Sonic and the Black Knight (4K / 2160p / 60fps AR Patch) - Dolphin Emulator 5.0-19349 - Nintendo Wii | |||
}} | |||
{{Navigation/Sonic}} | {{Navigation/Sonic}} | ||
[[Category:Wii games]] | [[Category:Wii games]] | ||