The Legend of Zelda: Skyward Sword: Difference between revisions

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{{testing/start}}
{{testing/start}}
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
{{testing/entry|revision=7718|OS=Windows 7 x64|CPU=Intel Core i5 2500K @ 3.7GHz|GPU=nVidia GeForce GTX 560 Ti|result= Perfect with 3D11, 1920*1080, without AA, Anisotropic Filter 16x, Native 3x..  But during some dialogues, the game slows...|tester=Sanitarium026}}
{{testing/entry|revision=7718|OS=Windows 7 x64|CPU=Intel Core i5-2500K @ 3.7GHz|GPU=nVidia GeForce GTX 560 Ti|result= Perfect with 3D11, 1920*1080, without AA, Anisotropic Filter 16x, Native 3x..  But during some dialogues, the game slows...|tester=Sanitarium026}}
{{testing/entry|revision=7719|OS=Windows 7 x64|CPU=Intel Core 2 Duo E8400 @ 3.6GHz|GPU=ATI Radeon HD 4870|result=Works perfectly, 30 FPS all the time (D3D11, 1280x1024, 2x Internal Resolution, 4x AA and 16X AF, with "Skip EFB Access to CPU" unticked all the time|tester=TheWing}}
{{testing/entry|revision=7719|OS=Windows 7 x64|CPU=Intel Core 2 Duo E8400 @ 3.6GHz|GPU=ATI Radeon HD 4870|result=Works perfectly, 30 FPS all the time (D3D11, 1280x1024, 2x Internal Resolution, 4x AA and 16X AF, with "Skip EFB Access to CPU" unticked all the time|tester=TheWing}}
{{Test Entry|revision=7719|OS=Mac OS X 10.7.2|CPU=Intel Core i7 @ 3.4GHz|GPU=AMD Radeon HD 6970|result=Works perfectly, 30 FPS all the time, OpenGL plugin, 3x Native Internal Resolution,Anisotropic Filtering 16x, AA off. Skip EFB Access from CPU disabled.|tester=raphael}}
{{Test Entry|revision=7719|OS=Mac OS X 10.7.2|CPU=Intel Core i7 @ 3.4GHz|GPU=AMD Radeon HD 6970|result=Works perfectly, 30 FPS all the time, OpenGL plugin, 3x Native Internal Resolution,Anisotropic Filtering 16x, AA off. Skip EFB Access from CPU disabled.|tester=raphael}}
{{Test Entry|revision=7719|OS=Mac OS X 10.6.8|CPU=Intel Core 2 Duo @ 3.06 GHz|GPU=ATI Radeon HD 4670|result=25-30 FPS, OpenGL plugin 2x Native Internal Resolution,Anisotropic Filtering 16x, AA off. I kept skip EFB Access from CPU enabled for a performance boost, without it enabled all areas dropped about 5 FPS. This of course hinders aiming for the slingshot and bow and arrow, so I disabled it for a select few areas. Overall fully playable with all other suggested settings.|tester=gowsenberry}}
{{Test Entry|revision=7719|OS=Mac OS X 10.6.8|CPU=Intel Core 2 Duo @ 3.06 GHz|GPU=ATI Radeon HD 4670|result=25-30 FPS, OpenGL plugin 2x Native Internal Resolution,Anisotropic Filtering 16x, AA off. I kept skip EFB Access from CPU enabled for a performance boost, without it enabled all areas dropped about 5 FPS. This of course hinders aiming for the slingshot and bow and arrow, so I disabled it for a select few areas. Overall fully playable with all other suggested settings.|tester=gowsenberry}}
{{testing/entry|revision=7719|OS=Windows 7 x64|CPU=Intel Core i5 2500k @ 3.3GHz|GPU=nVidia GeForce GTX 570|result=I'm using D3D11, 1920*1080, 4x Internal Resolution, no AA, 16x AF, with "Skip EFB Access to CPU" unchecked. The game works perfectly with a solid 30 FPS all the time and no issues. Little detail: to obtain a perfect control of WiiMotion+ with my internal Bluetooth device (included on my motherboard P7P68 Pro REV 3.1) and fix the slowness of the pointer, I had to turn my PC tower to have the device in front of me. Since this change, the accuracy is like on Wii.|tester=iPoulpe}}
{{testing/entry|revision=7719|OS=Windows 7 x64|CPU=Intel Core i5-2500k @ 3.3GHz|GPU=nVidia GeForce GTX 570|result=I'm using D3D11, 1920*1080, 4x Internal Resolution, no AA, 16x AF, with "Skip EFB Access to CPU" unchecked. The game works perfectly with a solid 30 FPS all the time and no issues. Little detail: to obtain a perfect control of WiiMotion+ with my internal Bluetooth device (included on my motherboard P7P68 Pro REV 3.1) and fix the slowness of the pointer, I had to turn my PC tower to have the device in front of me. Since this change, the accuracy is like on Wii.|tester=iPoulpe}}
{{testing/entry|revision=r7719|OS=Windows 7 x64|CPU=AMD Phenom II X4 955(Black Edition) @ 3.4GHz|GPU=nVidia GeForce 560 GTX|result=30 FPS all times. Works great! 1080P, D3D11, Internal Resolution 3x(1920x1584), No AA, 16x Anisotropic Filtering, Force Texture Filtering, unchecked Skip EFB Access from CPU, EFB copies disabled.|tester=SmeagleSmeagle}}
{{testing/entry|revision=r7719|OS=Windows 7 x64|CPU=AMD Phenom II X4 955(Black Edition) @ 3.4GHz|GPU=nVidia GeForce 560 GTX|result=30 FPS all times. Works great! 1080P, D3D11, Internal Resolution 3x(1920x1584), No AA, 16x Anisotropic Filtering, Force Texture Filtering, unchecked Skip EFB Access from CPU, EFB copies disabled.|tester=SmeagleSmeagle}}
{{testing/entry|revision=r7719|OS=Windows 7 x64|CPU=Intel Core i7-2700k @ 4.3 GHz|GPU=nVidia GeForce GTX 560 Ti|result=Perfect, played through at 1080p from start to finish with 30 FPS. Settings: DX11 renderer, 1920*1080, No AA, 16x Anisotropy, Internal Resolution: Auto (Window Size)|tester=Empyrien}}
{{testing/entry|revision=r7719|OS=Windows 7 x64|CPU=Intel Core i7-2700k @ 4.3 GHz|GPU=nVidia GeForce GTX 560 Ti|result=Perfect, played through at 1080p from start to finish with 30 FPS. Settings: DX11 renderer, 1920*1080, No AA, 16x Anisotropy, Internal Resolution: Auto (Window Size)|tester=Empyrien}}

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