Metal Gear Solid: The Twin Snakes: Difference between revisions

m (LLE link, minor tweaks)
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{{testing/entry|revision=3.0-377|OS=Windows 7 x64|CPU=Intel Core 2 Duo E8500 @ 4.23GHz|GPU=nVidia GeForce GTX 285 2GB|result=Playable. Mostly smooth, with occasional slowdown. Music cuts out frequently, sometimes permanently, and sound and music crackles.|tester=Lycan}}
{{testing/entry|revision=3.0-377|OS=Windows 7 x64|CPU=Intel Core 2 Duo E8500 @ 4.23GHz|GPU=nVidia GeForce GTX 285 2GB|result=Playable. Mostly smooth, with occasional slowdown. Music cuts out frequently, sometimes permanently, and sound and music crackles.|tester=Lycan}}
{{testing/entry|revision=3.0-458|OS=Windows 7 x64|CPU=Intel Core i7-2600k @ 3.40GHz|GPU=nVidia GeForce GTX 580 1.5GB|result=Full speed gameplay, but cutscenes freeze after a few seconds and the sound is glitchy. Though I'm using the default Dolphin download with no modifications whatsoever.|tester=Gwame}}
{{testing/entry|revision=3.0-458|OS=Windows 7 x64|CPU=Intel Core i7-2600k @ 3.40GHz|GPU=nVidia GeForce GTX 580 1.5GB|result=Full speed gameplay, but cutscenes freeze after a few seconds and the sound is glitchy. Though I'm using the default Dolphin download with no modifications whatsoever.|tester=Gwame}}
{{testing/entry|revision=3.0|OS=Windows 7 x64|CPU=AMD Phenom II 1055t @ 3.5GHz|GPU=AMD Radeon HD 6870 1GB|result=Fully Playable 55-60fps with very minor visual artifacts on some cutscenes. Sound is buggy most of the time, even when using the LLE engine. HLE sounds better during general gameplay but LLE fixes the crashes during cutscenes. Using DX9 with with cache display lists and OpenMP texture decoder enabled.}}
{{testing/end}}
{{testing/end}}


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