Donkey Kong Country Returns: Difference between revisions

Update. Added wiimote disconnect fix. New-AX-HLE update (assumed). Also removed two "unsure" problems, no reply on forum: Removed LttC stuff (option gone) Removed end level crashes (According to the version compatibility it was fixed before 3.5)
(Update. Added wiimote disconnect fix. New-AX-HLE update (assumed). Also removed two "unsure" problems, no reply on forum: Removed LttC stuff (option gone) Removed end level crashes (According to the version compatibility it was fixed before 3.5))
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== Problems ==
== Problems ==
=== Controllers Disconnect ===
Wiimotes randomly disconnect if "Enable Speaker Data" is on. Disable it to correct the problem.


=== Odd Primary Colored Halo ===
=== Odd Primary Colored Halo ===
Sometime bananas and other objects get an odd primary colored halo (typically red), refer {{issue|2068}}. In game this can be addressed by briefly visiting the Wii home screen and then exiting back to the game, but such doesn't work during the title screens.
Sometime bananas and other objects get an odd primary colored halo (typically red), refer {{issue|2068}}. In game this can be addressed by briefly visiting the Wii home screen and then exiting back to the game, but such doesn't work during the title screens.
=== Odd sounds, Sound cut-out ===
Sound effects sometimes stop working, or odd erroneous sounds will sometimes endlessly repeat. Use [[DSP LLE]] to fix this. This can also be addressed by briefly visiting the Wii home screen and then exiting back to the game.
=== Random Freezing ===
Random freezing, particularly during level loading screens, "Lock threads to core" may correct for this, but has been reported to not work by some users. Refer {{issue|3576}}.


=== Low Resolution DK ===
=== Low Resolution DK ===
If "EFB to RAM" is used Donkey Kong will appear blocky and pixelated, "EFB to Texture" corrects for this.
If "EFB to RAM" is used Donkey Kong will appear blocky and pixelated, "EFB to Texture" corrects for this.
=== Garbled Text ===
Garbled text can be fixed using "Fast" "Safe Texture Cache".


=== Super Guide May Die ===
=== Super Guide May Die ===
The Super Guide may fail or die because the game and Super Guide recordings fall out of sync. Fortunately, the game continues as if he won.
The Super Guide may fail or die because the game and Super Guide recordings fall out of sync. Fortunately, the game continues as if he won.


=== Level Completion Crash ===
=== <s>Odd sounds, Sound cut-out</s> ===
Recent Dolphin versions, between {{revision|3.0-721}} and {{revision|3.0-750}}, have begun to crash at the end of levels. Errors generated indicate "Backpatch write - not through EAX" amidst other related errors.
Sound effects sometimes stop working, or odd erroneous sounds will sometimes endlessly repeat. Use [[DSP LLE]] to fix this. This can also be addressed by briefly visiting the Wii home screen and then exiting back to the game. Fixed by {{revision|3.5-1154}}.
{{image|Backpatch write - not through EAX.png|Backpatch write - not through EAX|br}}
 
=== Controllers Disconnect ===
Wiimotes randomly disconnect.


=== <s>Random Freezing</s> ===
=== <s>Random Freezing</s> ===
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<!--A full list of options is available at Template:Config/doc-->
<!--A full list of options is available at Template:Config/doc-->
{{Config
{{Config
|lockthreadstocore        = On
|efbcopy                = Texture
|lockthreadstocorenotes    = Fixes random freezing
|efbcopynotes          = Ram has pixelated DK at higher resolutions
|forcefilter               = On
|forcefilter           = On
|forcefilternotes         = Improves 2D graphics at higher resolutions
|forcefilternotes       = Improves 2D graphics at higher resolutions
|efbcopy                  = Texture
|enablespeakerdata = Off
|efbcopynotes              = Fixes pixelated DK at higher resolutions
|enablespeakerdatanotes = Fixes Wiimote disconnects
|accuratetexturecache      = Fast
|accuratetexturecachenotes = Fixes garbled text
}}
}}