Pikmin 2 (GC): Difference between revisions

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(→‎Testing: Hrm, was 3.5-367 prior to the HLE update? Not clear the new issue here is relevant.)
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|series = ''Pikmin''
|series = ''Pikmin''
|genre = Real-time strategy
|genre = Real-time strategy
|modes = Single-player, Multiplayer
|modes = Single-player, Multiplayer (2)
|input = GameCube Controller
|input = GameCube Controller
|image = [[File:Pikmin2GC.jpg|300px]]
|image = [[File:Pikmin2GC.jpg|300px]]
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'''''Pikmin 2''''' is a real-time strategy video game developed by Nintendo for the Nintendo GameCube. It was released in Japan on April 29, 2004, in North America on August 30, 2004, in Europe on October 8, 2004, and in Australia on November 4, 2004. ''Pikmin 2'' is the sequel to ''Pikmin'', and improves on it's predecessor with a 2-Player mode, two new types of pikmin and a pikmin-esque creature "Bulbmin", and removal of the time limit. ''Pikmin 2'' is widely considered an improvement over the previous title, receiving universal acclaim from reviewers. ''Pikmin 2'' was re-released for the Wii as part of the New Play Control! series in Europe, Australia, and Japan in 2009, and North America in 2012.
'''''Pikmin 2''''', the sequel to [[Pikmin]] is a real-time strategy video game, and improves on it's predecessor with a 2-player mode, two new types of pikmin and a pikmin-esque creature "Bulbmin", and removal of the time limit. ''Pikmin 2'' is widely considered an improvement over the previous title, receiving universal acclaim from reviewers. ''Pikmin 2'' was re-released for the Wii as part of the New Play Control! series in Europe, Australia, and Japan in 2009, and North America in 2012.


== Problems ==
== Problems ==

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