The Legend of Zelda: Ocarina of Time Master Quest: Difference between revisions

Jump to navigation Jump to search
Updated the problem with some more information, and set to standard formatting.
(Updated the problem with some more information, and set to standard formatting.)
Line 14: Line 14:


== Problems ==
== Problems ==
The game may crash if a wall or other non-damageable object is hit with a sword.
 
=== Crashes ===
The game crashes very easily. Hitting objects, running between loading areas, nearly anything can potentially cause a crash. There are no solutions at this time.


== Configuration ==
== Configuration ==
{{Config
{{Config
|efbcopy              = RAM (with 'enable cache' unchecked)
|efbcopy              = RAM (with 'enable cache' unchecked)
|efbcopynotes          = False character picture in the start-menu are displayed if useing EFB Copy to Texture (uncheck cache to speed-up emulation)
|efbcopynotes          = False character picture in the start-menu are displayed if using EFB Copy to Texture (uncheck cache to speed-up emulation)
|xfb                  = Real
|xfb                  = Real
|xfbnotes              = Fixes random flickering in some places and display the loading bar on "Reading Game Disc" screen.
|xfbnotes              = Fixes random flickering in some places and display the loading bar on "Reading Game Disc" screen.

Navigation menu