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(→Black/Gray Screens: Ehhhh. Trimmed hacky workarounds to avoid confusion.) |
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=== <s>Fire Effect Doubling</s> === | === <s>Fire Effect Doubling</s> === | ||
The fire effect is glitched, resulting in an odd doubling of portions of the screen exposed to the effect. Fixed as of {{revision|4.0-593}}, details of the fix are available in the [https://dolphin-emu.org/blog/2014/01/06/old-problem-meets-its-timely-demise | The fire effect is glitched, resulting in an odd doubling of portions of the screen exposed to the effect. Fixed as of {{revision|4.0-593}}, details of the fix are available in the [https://dolphin-emu.org/blog/2014/01/06/old-problem-meets-its-timely-demise An Old Problem Meets Its Timely Demise] blog post. Older versions of Dolphin can use the workaround below. | ||
*Using [http://www.mediafire.com/?lchrfqaidbz6kko this custom texture] for NTSC, the doubling effect can be removed. Extract to "Dolphin\User\Load\Textures". Be sure to check Load Custom Textures in the advanced graphics config & set "Texture Cache Accuracy" to position 1 (Safe). To get this fix to work in other versions, change the GameID for the folder and the texture from "GZL'''E'''01" (NTSC), to "GZL'''P'''01" (PAL) or "GZL'''J'''01" (Japan). | *Using [http://www.mediafire.com/?lchrfqaidbz6kko this custom texture] for NTSC, the doubling effect can be removed. Extract to "Dolphin\User\Load\Textures". Be sure to check Load Custom Textures in the advanced graphics config & set "Texture Cache Accuracy" to position 1 (Safe). To get this fix to work in other versions, change the GameID for the folder and the texture from "GZL'''E'''01" (NTSC), to "GZL'''P'''01" (PAL) or "GZL'''J'''01" (Japan). |
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