Spore Hero: Difference between revisions
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=== Creature Textures === | === Creature Textures === | ||
After editing your creature and saving it the colour will become corrupted. EFB to RAM will fix this, but the game will run very slowly with it. It is possible to only use EFB to RAM when saving your creature, and use EFB to Texture for everything else. | After editing your creature and saving it the colour will become corrupted. EFB to RAM will fix this, but the game will run very slowly with it enabled. It is possible to only use EFB to RAM when saving your creature, and use EFB to Texture for everything else. | ||
=== Autosave Slowdown === | === Autosave Slowdown === |