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(Removed emulated motion plus bit. Added -TR language from Skyward Sword.) |
(→Mii Faces Not Generated: Removed D3D9 Mentions) |
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=== Mii Faces Not Generated === | === Mii Faces Not Generated === | ||
With D3D11 and OpenGL, Mii faces will sometimes not be generated. For example, they won't be present in the Mii selection, will be in an into, and then gone during a replay a second later. EFB to Ram or any other settings cannot fix this | With D3D11 and OpenGL, Mii faces will sometimes not be generated. For example, they won't be present in the Mii selection, will be in an into, and then gone during a replay a second later. EFB to Ram or any other settings cannot fix this. See {{issue|6424}}. | ||
=== Pixelated box === | === Pixelated box === |
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