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Under Direct3D, when active, the censor effect can cause slight graphical corruption. It will return back to normal when the censor effect is no longer on-screen. It can even crash Dolphin after a message box about "CreateTexture failed". Use OpenGL to avoid this problem. | Under Direct3D, when active, the censor effect can cause slight graphical corruption. It will return back to normal when the censor effect is no longer on-screen. It can even crash Dolphin after a message box about "CreateTexture failed". Use OpenGL to avoid this problem. | ||
{{image|TBO Direct3D Censor 1.png|Direct3D Corruption}} | |||
{{image|TBO Direct3D Censor 2.png|Direct3D Normal}} | |||
{{image|TBO OpenGL Censor.png|OpenGL rendering correctly|br}} | |||
The censor is also not in the right spot under Direct3D. OpenGL renders correctly. | The censor is also not in the right spot under Direct3D. OpenGL renders correctly. | ||
{{image|TBO Direct3D Censor 3.png|Censor effect not in the correct spot under Direct3D}} | |||
{{image|TBO OpenGL Censor.png|OpenGL rendering correctly|br}} | |||
The censor effect may cause VPS slow-down no matter what backend. Enable "Skip EFB Access from CPU" to fix this, although it will allow you to see your Sims like a nude Barbie doll. This also prevents graphical corruption under Direct3D. | The censor effect may cause VPS slow-down no matter what backend. Enable "Skip EFB Access from CPU" to fix this, although it will allow you to see your Sims like a nude Barbie doll. This also prevents graphical corruption under Direct3D. |