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Progress Continues
We've already had 21646 updates since Dolphin 5.0. Keep up with Dolphin's continuing progress through the Dolphin Blog: February, March, and April 2024 Dolphin Progress Report. |
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{{testing/entry|revision=4.0.2|OS=Windows 7 x64|CPU=Intel Core i5-3570k|GPU=nVidia GeForce GTX 650 Ti|result=Sound seems to be better, no crashes happened,by using listed options have to reduce internal resolution (4xIR -> 2xIR)|tester=Zcair}} | {{testing/entry|revision=4.0.2|OS=Windows 7 x64|CPU=Intel Core i5-3570k|GPU=nVidia GeForce GTX 650 Ti|result=Sound seems to be better, no crashes happened,by using listed options have to reduce internal resolution (4xIR -> 2xIR)|tester=Zcair}} | ||
{{testing/entry|revision=4.0.2|OS=Windows 7 x64|CPU=AMD APU 10-7700K|GPU=AMD Radeon R7 Series|result=Unnoticeable FPS drops while using LLE (58/59FPS)|tester=Zcair}} | {{testing/entry|revision=4.0.2|OS=Windows 7 x64|CPU=AMD APU 10-7700K|GPU=AMD Radeon R7 Series|result=Unnoticeable FPS drops while using LLE (58/59FPS)|tester=Zcair}} | ||
{{testing/entry|revision=4.0-2496|OS=Windows 7 x64|CPU=Intel Core i3-2100|GPU= | {{testing/entry|revision=4.0-2496|OS=Windows 7 x64|CPU=Intel Core i3-2100|GPU=GeForce 210 1GB|result=White screen on the start and then crashes when using JITIL, when using JIT dolphin crashes when opening collection and a little long waiting between areas, most time game runs fast (30/30FPS).|tester=Flamerion}} | ||
{{testing/end}} | {{testing/end}} | ||