79,231
edits
Progress Continues
We've already had 21664 updates since Dolphin 5.0. Keep up with Dolphin's continuing progress through the Dolphin Blog: February, March, and April 2024 Dolphin Progress Report. |
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m (Text replacement - "(\d+) FPS" to "$1FPS") |
m (Text replacement - "[^\d\s=;"\/y\(-]FPS" to " FPS") |
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<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | <!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | ||
{{testing/entry|revision=7257|OS=Windows 7 x64|CPU=Intel Core i7-860|GPU=ATI Radeon HD 5770|result=Perfect 60FPS, no problems|tester=ThatLuciano}} | {{testing/entry|revision=7257|OS=Windows 7 x64|CPU=Intel Core i7-860|GPU=ATI Radeon HD 5770|result=Perfect 60FPS, no problems|tester=ThatLuciano}} | ||
{{testing/entry|revision=3.0-421|OS=Windows 7 x64|CPU=AMD Athlon II X3 450 @ 3.2GHz|GPU=AMD Radeon HD 6670|result=Perfect 60 | {{testing/entry|revision=3.0-421|OS=Windows 7 x64|CPU=AMD Athlon II X3 450 @ 3.2GHz|GPU=AMD Radeon HD 6670|result=Perfect 60 FPS. Still no problems.|tester=Faefdsedf}} | ||
{{testing/entry|revision=3.0-710|OS=Windows 7 x64|CPU=Intel Core i7 @ 3.2GHz|GPU=nVidia GeForce GTX 560Ti|result=D3D9 Backend - Constant 60FPS with 4x Internal Resolution, 1xAA, and 1xAF, LLE Recompiler and LLE on thread, slowdowns only when saving, but it has no impact on the gameplay; music glitches with HLE. Use V-Sync to avoid microstutters.|tester=machomuu}} | {{testing/entry|revision=3.0-710|OS=Windows 7 x64|CPU=Intel Core i7 @ 3.2GHz|GPU=nVidia GeForce GTX 560Ti|result=D3D9 Backend - Constant 60FPS with 4x Internal Resolution, 1xAA, and 1xAF, LLE Recompiler and LLE on thread, slowdowns only when saving, but it has no impact on the gameplay; music glitches with HLE. Use V-Sync to avoid microstutters.|tester=machomuu}} | ||
{{testing/end}} | {{testing/end}} |