Metroid Prime 3: Corruption (Wii): Difference between revisions

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Text replacement - "Wiimote" to "Wii Remote"
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== Problems ==
== Problems ==
=== Constant Wiimote Disconnects ===
=== Constant Wii Remote Disconnects ===
Since {{revision|3.5-471}}, when using the MS Bluetooth Stack (the default bluetooth stack on Windows) Prime 3 will think that the wiimote is constantly disconnecting. Pressing Alt-F5 will restore it, but it will disconnect again seconds later. Windows users can disable "Enable Speaker Data" to solve this problem, or move to either the Toshiba Stack or the DolphinBar.
Since {{revision|3.5-471}}, when using the MS Bluetooth Stack (the default bluetooth stack on Windows) Prime 3 will think that the wiimote is constantly disconnecting. Pressing Alt-F5 will restore it, but it will disconnect again seconds later. Windows users can disable "Enable Speaker Data" to solve this problem, or move to either the Toshiba Stack or the DolphinBar.


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{{testing/entry|revision=5442|OS=Windows 7 x64|CPU=Intel Core 2 Duo E7300 @ 2.6GHz|GPU=NVIDIA GeForce GTX 275|result=Intro slow, but in game full speed.|tester=}}
{{testing/entry|revision=5442|OS=Windows 7 x64|CPU=Intel Core 2 Duo E7300 @ 2.6GHz|GPU=NVIDIA GeForce GTX 275|result=Intro slow, but in game full speed.|tester=}}
{{testing/entry|revision=7111|OS=Windows 7 x64|CPU=Intel Core 2 Quad Q6600|GPU=ATI Radeon HD 5770|result= 20/40 frames|tester=}}
{{testing/entry|revision=7111|OS=Windows 7 x64|CPU=Intel Core 2 Quad Q6600|GPU=ATI Radeon HD 5770|result= 20/40 frames|tester=}}
{{testing/entry|revision=7478|OS=Windows 7 x64|CPU=Intel Core i7-2600K @ 3.4GHz|GPU=AMD Radeon HD 6950|result=Works great. Real Wiimote errors. Have to use emulated Wiimote.|tester=Robodt7}}
{{testing/entry|revision=7478|OS=Windows 7 x64|CPU=Intel Core i7-2600K @ 3.4GHz|GPU=AMD Radeon HD 6950|result=Works great. Real Wii Remote errors. Have to use emulated Wii Remote.|tester=Robodt7}}
{{testing/entry|revision=7670|OS=Windows 7 x64|CPU=Intel Core i5-2500K @ 4.1GHz|GPU=AMD Radeon HD 6850|result= Runs flawlessly.  60FPS all the time.  Still has Wiimote control lag issues.  Red blooming from light sources now fixed.|tester=MegaJump}}
{{testing/entry|revision=7670|OS=Windows 7 x64|CPU=Intel Core i5-2500K @ 4.1GHz|GPU=AMD Radeon HD 6850|result= Runs flawlessly.  60FPS all the time.  Still has Wii Remote control lag issues.  Red blooming from light sources now fixed.|tester=MegaJump}}
{{testing/entry|revision=7670|OS=Windows 7 x64|CPU=Intel Core i5-2500K @ 3.3GHz|GPU=NVIDIA GeForce GTX 560 Ti|result=Struggle to reach 60FPS. Enabling any kind of anti-aliasing has a serious hit on performance 20-40 frames on 4x internal res.|tester=boeoz}}
{{testing/entry|revision=7670|OS=Windows 7 x64|CPU=Intel Core i5-2500K @ 3.3GHz|GPU=NVIDIA GeForce GTX 560 Ti|result=Struggle to reach 60FPS. Enabling any kind of anti-aliasing has a serious hit on performance 20-40 frames on 4x internal res.|tester=boeoz}}
{{testing/entry|revision=4.0.2-2879|OS=Windows 8.1 x64|CPU=Intel Core i5-3570k|GPU=NVIDIA GeForce GTX 660 Ti|result=Game runs fine but slows down a lot in some places. Sometimes only the sound gets a little bit laggy but the graphics are okay, sometimes both are laggy. Map almost always is laggy. Reducing Internal Resolution helps, but not much. HLE seems a little bit better, though it suddenly stops in some cutscenes.|tester=Thales}}
{{testing/entry|revision=4.0.2-2879|OS=Windows 8.1 x64|CPU=Intel Core i5-3570k|GPU=NVIDIA GeForce GTX 660 Ti|result=Game runs fine but slows down a lot in some places. Sometimes only the sound gets a little bit laggy but the graphics are okay, sometimes both are laggy. Map almost always is laggy. Reducing Internal Resolution helps, but not much. HLE seems a little bit better, though it suddenly stops in some cutscenes.|tester=Thales}}

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