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Progress Continues
We've already had 21543 updates since Dolphin 5.0. Keep up with Dolphin's continuing progress through the Dolphin Blog: February, March, and April 2024 Dolphin Progress Report. |
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m (Text replacement - "{{[Yy]ou[Tt]ube\|(.*)\|(.*)(\|.*)?}} " to "{{VideoGallery |vid1=$1|cap1=$2 }}") |
(Tested and updated) |
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== Problems == | == Problems == | ||
When the internal resolution is set to anything besides native, there is the potential for some pre-rendered cut-scenes to only display either a white or black screen while the audio for the clip continues to play normally. | |||
== Configuration == | == Configuration == | ||
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{{testing/entry|revision=3.5-1918|OS=Windows 7 x64|CPU=AMD A6-3600|GPU=AMD Radeon HD 6530D|result=Runs smooth in small areas, Drops heavily in FPS when you are in a large area, or shooting guns. Audio Very skippy. Game-Breaking performance flaws.|tester= }} | {{testing/entry|revision=3.5-1918|OS=Windows 7 x64|CPU=AMD A6-3600|GPU=AMD Radeon HD 6530D|result=Runs smooth in small areas, Drops heavily in FPS when you are in a large area, or shooting guns. Audio Very skippy. Game-Breaking performance flaws.|tester= }} | ||
{{testing/entry|revision=4.0-5058|OS=Windows 7 x64|CPU=AMD FX-8350 @ 4.4GHz|GPU=NVIDIA GeForce GTX 970|result=Nearly unplayable with a wide variety of graphics options, multiple audio sources including gunfire cause severe and often unplayable lag.|tester=Anonymous}} | {{testing/entry|revision=4.0-5058|OS=Windows 7 x64|CPU=AMD FX-8350 @ 4.4GHz|GPU=NVIDIA GeForce GTX 970|result=Nearly unplayable with a wide variety of graphics options, multiple audio sources including gunfire cause severe and often unplayable lag.|tester=Anonymous}} | ||
{{testing/entry|revision=5.0-rc-1|OS=Windows 10 x64|CPU=4670k (stock @3.4GHz)|GPU=R9 280x|result=Audio is fine, minor shadow glitches, still some lag to deal with when more than a few units are on screen|tester=Riveted}} | |||
{{testing/end}} | {{testing/end}} | ||
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