The Sims 2: Castaway: Difference between revisions

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=== Censor Effect ===
=== Censor Effect ===
Under Direct3D, when active, the censor effect can cause slight graphical corruption. It will return back to normal when the censor effect is no longer on-screen. It can even crash Dolphin after a message box about "CreateTexture failed" or "Poke Z not implemented". Use OpenGL to avoid this problem.
Under Direct3D, the censor effect can cause slight graphical corruption. It will return back to normal when the censor effect is no longer on-screen. It can even crash Dolphin after a message box about "CreateTexture failed" or "Poke Z not implemented". Use OpenGL to avoid this problem.
<!--
{{image|TS2C Wii Direct3D Censor 1.png|Direct3D Corruption}}
{{image|TS2C Wii Direct3D Censor 2.png|Direct3D Normal}}
{{image|TS2C Wii OpenGL Censor.png|OpenGL rendering correctly|br}}-->
 
The censor is also not in the right spot under Direct3D. OpenGL renders correctly.
<!--
{{image|TS2C Wii Direct3D Censor 1.png|Censor effect not in the correct spot under Direct3D}}
{{image|TS2C Wii OpenGL Censor.png|OpenGL rendering correctly|br}}-->


The censor effect may cause VPS slow-down no matter what backend. Enable "Skip EFB Access from CPU" to fix this, although it will allow you to see your Sims like a nude Barbie doll. This also prevents graphical corruption under Direct3D.
The censor effect may cause VPS slow-down no matter what backend. Enable "Skip EFB Access from CPU" to fix this, although it will allow you to see your Sims like a nude Barbie doll. This also prevents graphical corruption under Direct3D.
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