53
edits
Progress Continues
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(→Testing: ##GHz to ## GHz mass edit) |
(added test, config, and problems) |
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== Problems == | == Problems == | ||
{{Problems|{{#vardefineecho:problems| | {{Problems|{{#vardefineecho:problems| | ||
{{Problems/VP6 Videos}} | |||
}}}} | }}}} | ||
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== Configuration == | == Configuration == | ||
{{Config | {{Config | ||
|manualtexturesampling = On | |||
|manualtexturesamplingnotes = Render VP6 video | |||
}} | }} | ||
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{{testing/entry|revision=4.0-7420|OS=Windows 10|CPU=Intel Core2 Duo E7300 @ 2.66 GHz|GPU=NVIDIA GeForce 9500 GT|result=Playable 30-45FPS.|tester=Dragic}} | {{testing/entry|revision=4.0-7420|OS=Windows 10|CPU=Intel Core2 Duo E7300 @ 2.66 GHz|GPU=NVIDIA GeForce 9500 GT|result=Playable 30-45FPS.|tester=Dragic}} | ||
{{testing/entry|revision=4.0-7840|OS=Windows 10|CPU=AMD FX-6120 @ 3.8 GHz|GPU=AMD Radeon 7850 2GB|result=Playable 60FPS using OpenGL backend.|tester=SuchDogeWow}} | {{testing/entry|revision=4.0-7840|OS=Windows 10|CPU=AMD FX-6120 @ 3.8 GHz|GPU=AMD Radeon 7850 2GB|result=Playable 60FPS using OpenGL backend.|tester=SuchDogeWow}} | ||
{{testing/entry|revision=5.0-20734|OS=Windows 11|CPU=Intel Core i3-12100F|GPU=NVIDIA GeForce GTX 1650|result=Playable at 60FPS. Cinematics look normal with manual sampling on. Some textures look pixelated (the number 5 on the scoreboard) but it looks that way on GameCube too.|tester=AGuy27}} | |||
{{testing/end}} | {{testing/end}} | ||