Super Monkey Ball: Difference between revisions

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{{testing/entry|revision=3.0|OS=Linux|CPU=Intel Core 2 Duo P7450 @ 2.13 GHz|GPU=NVIDIA GeForce 9800m GS|result=Framerate is excellent. Certain sounds do not always play (seems to be random). TIP: Disable the MMU and related options and then the game will not slow down on Bonus or Mall levels.|tester=maestro}}
{{testing/entry|revision=3.0|OS=Linux|CPU=Intel Core 2 Duo P7450 @ 2.13 GHz|GPU=NVIDIA GeForce 9800m GS|result=Framerate is excellent. Certain sounds do not always play (seems to be random). TIP: Disable the MMU and related options and then the game will not slow down on Bonus or Mall levels.|tester=maestro}}
{{testing/entry|revision=7689|OS=Windows 7|CPU=3.0 GHz|GPU=|result=Purrfect says Awesomecat! sound is bad, sadly.|tester=Mr Awesomecat}}
{{testing/entry|revision=7689|OS=Windows 7|CPU=3.0 GHz|GPU=|result=Purrfect says Awesomecat! sound is bad, sadly.|tester=Mr Awesomecat}}
{{testing/entry|revision=3.0-763|OS=Windows 7|CPU=Intel Core i3-2100|GPU=NVIDIA GeForce GTS 450 x2|result=Framerate depends on the world that you are on and what level and textures are being used. The levels with reflective gloss (eg: Bonus Levels and Monkey Mall levels) slow down everything (Note that this does not count for the aluminum textures on Level 18). Occasionally the finish line sprites (confetti, sparkles) cause framerate dips. Moving tiles like in Beginner Stage 8 (I think) causes framerate dips. Some of the sprites like the bomb-timer fuse are in the wrong places, the MPH counter text has a white square next to it sometimes, and the compass occasionally has a white square around it. If you finish Level 18 in Advance mode, the game will freeze. The game sometimes also freezes when you get a Steam message or "FRIEND IS NOW xxxx".|tester=AnonSVN}}
{{testing/entry|revision=3.0-763|OS=Windows 7|CPU=Intel Core i3-2100 @ 3.1 GHz|GPU=NVIDIA GeForce GTS 450 x2|result=Framerate depends on the world that you are on and what level and textures are being used. The levels with reflective gloss (eg: Bonus Levels and Monkey Mall levels) slow down everything (Note that this does not count for the aluminum textures on Level 18). Occasionally the finish line sprites (confetti, sparkles) cause framerate dips. Moving tiles like in Beginner Stage 8 (I think) causes framerate dips. Some of the sprites like the bomb-timer fuse are in the wrong places, the MPH counter text has a white square next to it sometimes, and the compass occasionally has a white square around it. If you finish Level 18 in Advance mode, the game will freeze. The game sometimes also freezes when you get a Steam message or "FRIEND IS NOW xxxx".|tester=AnonSVN}}
{{testing/entry|revision=4.0.2|OS=Windows 7|CPU=Intel Core i7-3630QM @ 2.4 GHz|GPU=NVIDIA GeForce GT 630M|result=Average of 50FPS in Beginner and Advanced. Sound doesn't work properly however.|tester=almightybyron}}
{{testing/entry|revision=4.0.2|OS=Windows 7|CPU=Intel Core i7-3630QM @ 2.4 GHz|GPU=NVIDIA GeForce GT 630M|result=Average of 50FPS in Beginner and Advanced. Sound doesn't work properly however.|tester=almightybyron}}
{{testing/entry|revision=4.0-4163|OS=Ubuntu 14.04|CPU=Intel Core i3-3220 @ 3.3 GHz|GPU=NVIDIA GeForce GTX 650|result=Able to play through beginner all the way through. Crashes on opening cutscene seem to be fixed. Audio plays full speed even when there's framerate drops in menu/stages which is weird because of new synchronous audio, but otherwise HLE works well. Menus can slow down to ~30FPS and the credits stage has major slowdowns but otherwise playable at full 60FPS in average stages.|tester=Xerxes}}
{{testing/entry|revision=4.0-4163|OS=Ubuntu 14.04|CPU=Intel Core i3-3220 @ 3.3 GHz|GPU=NVIDIA GeForce GTX 650|result=Able to play through beginner all the way through. Crashes on opening cutscene seem to be fixed. Audio plays full speed even when there's framerate drops in menu/stages which is weird because of new synchronous audio, but otherwise HLE works well. Menus can slow down to ~30FPS and the credits stage has major slowdowns but otherwise playable at full 60FPS in average stages.|tester=Xerxes}}
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<!--A full list of options is available at Template:VideoGallery/doc-->
<!--A full list of options is available at Template:VideoGallery/doc-->
{{VideoGallery
{{VideoGallery
|vid1=h4lgptQJ0Sc|cap1=Super Monkey Ball 1 & 2 bowling on Dolphin 5.0 - The Retro Byte  
|vid1=h4lgptQJ0Sc|cap1=Super Monkey Ball 1 & 2 bowling on Dolphin 5.0 - The Retro Byte
|vid2=zQkrxhOyh7Q|cap2=Emulation Gaming : Super Monkey Ball Netplay Full HD 100%  
|vid2=zQkrxhOyh7Q|cap2=Emulation Gaming : Super Monkey Ball Netplay Full HD 100%
|vid3=5TGeVb7cz4c|cap3=Super Monkey Ball on Dolphin SVN R 5080 - GameCube Emulator
|vid3=5TGeVb7cz4c|cap3=Super Monkey Ball on Dolphin SVN R 5080 - GameCube Emulator
|vid4=wVMoay0ywK8|cap4=Super Monkey Ball (Emulated in Dolphin)
|vid4=wVMoay0ywK8|cap4=Super Monkey Ball (Emulated in Dolphin)