The Legend of Zelda: Ocarina of Time Master Quest: Difference between revisions

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== Problems ==
== Problems ==
===Older versions===
===Older versions===
This game works almost perfect with {{revision|6088}} or newer but it will freeze or crash if you use JIT/JITiL recompiler in older revisions. In this case the only way to boot the game is with Interpreter mode (very slow) however some (modified) versions of game may work.
This game works almost perfect with {{revision|6088}} or newer but it will freeze or crash when using the JIT/JITiL recompiler in older revisions. In this case the only way to boot the game is with Interpreter mode (very slow) however some (modified) versions of game may work.


===Sound===
===Sound===
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{{Config
{{Config
|efbcopy              = RAM
|efbcopy              = RAM
|efbcopynotes          = False character picture in the start-menu is displayed if you use EFB Copy to Texture
|efbcopynotes          = False character picture in the start-menu are displayed if useing EFB Copy to Texture
|xfb                  = Real
|xfb                  = Real
|xfbnotes              = Fixes random flickering in some places and display the loading bar on "Reading Game Disc" screen.
|xfbnotes              = Fixes random flickering in some places and display the loading bar on "Reading Game Disc" screen.