Custom Robo: Difference between revisions

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→‎Testing: Needless vid card memory cleanup
m (→‎Testing: Needless vid card memory cleanup)
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=== Crashing ===
=== Crashing ===
Certain parts of the game tend to crash (i.e. the part near the end with the twins).
Certain parts of the game tend to crash (i.e. the part near the end with the twins).


== Configuration ==
== Configuration ==
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{{testing/start}}
{{testing/start}}
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
{{testing/entry|revision=7435|OS=Windows 7 x64|CPU=AMD Athlon II 1075T|GPU=nVidia 460 GTX 1GB|result=Must be run in DX11 or OpenGL to have any visual. Works great including multiplayer.|tester=}}
{{testing/entry|revision=7435|OS=Windows 7 x64|CPU=AMD Athlon II 1075T|GPU=nVidia 460 GTX|result=Must be run in DX11 or OpenGL to have any visual. Works great including multiplayer.|tester=}}
{{testing/entry|revision=7584|OS=Windows 7 x64|CPU=Intel Core i7-2820QM @ 2.3GHz|GPU=AMD Radeon HD 6970M|result=Video runs perfectly with DX11. Background music glitches, but no effect to the game. Slowdown only outside of battle during cut-scenes. Battles run perfectly.|tester=sol}}
{{testing/entry|revision=7584|OS=Windows 7 x64|CPU=Intel Core i7-2820QM @ 2.3GHz|GPU=AMD Radeon HD 6970M|result=Video runs perfectly with DX11. Background music glitches, but no effect to the game. Slowdown only outside of battle during cut-scenes. Battles run perfectly.|tester=sol}}
{{testing/entry|revision=3.0-235|OS=Windows 7 x64|CPU=AMD Phenom II X6|GPU=ATI Radeon HD 5750|result=Needs DX11 or OpenGL. Runs great, but occasionally locks up randomly. Savestate often and restart the game, then go back to the save state. The Twins scene, which normally crashes, works if "Skip EFB access from CPU" is on in graphics settings.|tester=}}
{{testing/entry|revision=3.0-235|OS=Windows 7 x64|CPU=AMD Phenom II X6|GPU=ATI Radeon HD 5750|result=Needs DX11 or OpenGL. Runs great, but occasionally locks up randomly. Savestate often and restart the game, then go back to the save state. The Twins scene, which normally crashes, works if "Skip EFB access from CPU" is on in graphics settings.|tester=}}