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(Carrying over the MP3 updates.) |
(Problems update) |
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=== Audio Problems, Stalls === | === Audio Problems, Stalls === | ||
The game will have numerous audio problems with DSP HLE, and it may stall out during the "Input Identity Code" sequence at the start of the game. | The game will have numerous audio problems with DSP HLE, such as sound effects issues and a few seconds of music randomly looping forever. and it may stall out during the "Input Identity Code" sequence at the start of the game. [[DSP LLE]] makes it a lot better, but LLE creates studdering problems. See {{issue|5563}}. | ||
=== EFB to Ram Pixelation Glitches === | === EFB to Ram Pixelation Glitches === | ||
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|dspengine = LLE | |dspengine = LLE | ||
|dspenginenotes = Avoid sound problems and stalls | |dspenginenotes = Avoid sound problems and stalls | ||
}} | }} | ||