Kirby 64: The Crystal Shards: Difference between revisions

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(Elaborated upon my findings.)
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=== Pixel Stretch ===
=== Pixel Stretch ===


On both backends, some textures in the cutscenes (e.g. the skybox during the New Game intro) will have a pixel stretch effect that corresponds to the cutscene camera movement. The OpenGL backend has fewer instances of this.
On both backends, some textures in the cutscenes (e.g. the skybox during the New Game intro) will have a pixel stretch effect that corresponds to the cutscene camera movement. Changing the External Frame Buffer to "Real" seems to fix this.


=== Audio Issues ===
=== Audio Issues ===
Anonymous user