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Progress Continues
We've already had 21543 updates since Dolphin 5.0. Keep up with Dolphin's continuing progress through the Dolphin Blog: February, March, and April 2024 Dolphin Progress Report. |
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{{testing/entry|revision=3.0-763|OS=Windows 7 x64|CPU=Intel Core i3-2100|GPU=nVidia GeForce GTS 450 x2|result=Instant game crash. Sometimes I would get to a copyright screen but then it would hang there.|tester=AnonSVN}} | {{testing/entry|revision=3.0-763|OS=Windows 7 x64|CPU=Intel Core i3-2100|GPU=nVidia GeForce GTS 450 x2|result=Instant game crash. Sometimes I would get to a copyright screen but then it would hang there.|tester=AnonSVN}} | ||
{{testing/entry|revision=4.0-4557|OS=Windows 8.1 x64|CPU=AMD FX-8350|GPU=nVidia GeForce GTX 560 Ti|result=Works great. Zero issues through first hour of play. Good performance even with 4xIR and AA.|tester=Royerson}} | {{testing/entry|revision=4.0-4557|OS=Windows 8.1 x64|CPU=AMD FX-8350|GPU=nVidia GeForce GTX 560 Ti|result=Works great. Zero issues through first hour of play. Good performance even with 4xIR and AA.|tester=Royerson}} | ||
{{testing/entry|revision=4.0-4808|OS=Linux Ubuntu 14.10|CPU=Intel Core i3-3220 @ 3.3GHz|GPU=nVidia GeForce GTX 650|result=Perfect with default settings. Did not notice the white line issue at either native resolution or 3x IR. Constant 100% speed, HLE audio accurate. Played through half the game's stages and didn't notice any problems at all.|tester=Xerxes}} | |||
{{testing/end}} | {{testing/end}} | ||
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