Speed Zone: Difference between revisions
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== Configuration == | == Configuration == |
Revision as of 05:50, 1 December 2016
Speed Zone | |
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Developer(s) | Awesome Play |
Publisher(s) | NA Detn8 EU Bethesda Softworks |
Platform(s) | Wii |
Release date(s) | NA August 18, 2009 EU November 27, 2009 |
Genre(s) | Racing |
Mode(s) | Single-player, Multiplayer (4) |
Input methods | Wii Remote + Nunchuk, Classic Controller, GameCube Controller |
Compatibility | 4 Playable |
GameIDs | |
See also... |
Dolphin Forum thread |
Speed Zone is a futuristic racing game for the Wii. Players can choose from three modes of play: Solo, Race, and Battle. In Race mode, players compete against seven computer-controlled AI cars, while Battle mode is an all-out, futuristic demolition derby, using spectacular weapon. In Solo mode, players try to ignite jet thrusters with boost pads to accelerate "into the zone," with phantom cars and racing lines to help set lap records.
Problems
There are no reported problems with this title.
Configuration
No configuration changes are known to affect compatibility for this title.
Version Compatibility
The graph below charts the compatibility with Speed Zone since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
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Revision | OS | CPU | GPU | Result | Tester |
Gameplay Videos
- Awesome Play (Developer)
- Detn8 (Publisher)
- North America (Release region)
- Bethesda Softworks (Publisher)
- Europe (Release region)
- 2009 (Initial release year)
- Racing (Genre)
- Single-player (Game mode)
- Multiplayer (Game mode)
- 4 (Players supported)
- Wii Remote (Input supported)
- Nunchuk (Input supported)
- Classic Controller (Input supported)
- GameCube Controller (Input supported)
- 4 stars (Rating)
- Untested
- Wii games