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Spyro: A Hero's Tail: Difference between revisions
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m (Formatting still broken, but a little better) |
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Beams of light and shimmering objects, like faerie wings, can smear or be duplicated or otherwise corrupt graphics. Slightly different versions of the corruption are seen between OpenGL and DirectX. Refer {{Issue|6899}} and {{Issue|8317}}. | Beams of light and shimmering objects, like faerie wings, can smear or be duplicated or otherwise corrupt graphics. Slightly different versions of the corruption are seen between OpenGL and DirectX. Refer {{Issue|6899}} and {{Issue|8317}}. | ||
{{image|Spyro-A Hero's Tail Shimmering streaking.png|Smearing}} | {{image|Spyro-A Hero's Tail Shimmering streaking.png|Smearing}} | ||
{{image|Spyro-A Hero's Tail Shimmering duplication.png|Duplication | {{image|Spyro-A Hero's Tail Shimmering duplication.png|Duplication}} | ||
{{YouTube|spBwTw5AyuA|dolphin-emu issue #8317 (Spyro - A Hero's Tail)|br}} | {{YouTube|spBwTw5AyuA|dolphin-emu issue #8317 (Spyro - A Hero's Tail)|br}} | ||