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Super Mario RPG: Legend of the Seven Stars: Difference between revisions
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also, may need to enable frame skipping, frame limit: 60, and disable scaled EFB copy for a speed improvement. now the game runs correctly. | also, may need to enable frame skipping, frame limit: 60, and disable scaled EFB copy for a speed improvement. now the game runs correctly. minor speed hiccups (rare microstutter), not sure if due to dual-core. | ||
== Problems == | == Problems == |
Revision as of 17:05, 25 March 2014
Super Mario RPG: Legend of the Seven Stars | |
---|---|
Developer(s) | Square |
Publisher(s) | Nintendo |
Platform(s) | Virtual Console, SNES |
Release date(s) | SNES JP March 9, 1996 NA May 13, 1996 Virtual Console JP June 24, 2008 EU August 22, 2008 NA September 1, 2008 |
Genre(s) | Action role-playing |
Mode(s) | Single-player |
Input methods | GameCube Controller, Classic Controller |
Compatibility | 5 Perfect |
GameIDs | |
See also... |
Dolphin Forum thread |
Super Mario RPG: Legend of the Seven Stars, known in Japan as Super Mario RPG (スーパーマリオRPG Sūpā Mario Āru Pī Jī), is an action role-playing game developed by Square and published by Nintendo for the Super Nintendo Entertainment System. Square did much of the development of Super Mario RPG under direct guidance from producer Shigeru Miyamoto. It is the first role-playing video game in the Mario franchise, with token similarities to other Square role-playing video games but with a story and action-based gameplay derived from the Super Mario Bros. series.
Problems that may occur with any Super NES title on Dolphin are listed below.
Glitched Sound
Sound is glitched in the OpenAL backend. Use XAudio2 to prevent this. Fixed in 5.0-798.
also, may need to enable frame skipping, frame limit: 60, and disable scaled EFB copy for a speed improvement. now the game runs correctly. minor speed hiccups (rare microstutter), not sure if due to dual-core.
Problems
Saves
Frequently the game does not save despite telling you it did.
Configuration
This title does not need non-default settings to run properly.
Version Compatibility
The graph below charts the compatibility with Super Mario RPG: Legend of the Seven Stars since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
---|---|---|---|---|---|
Revision | OS | CPU | GPU | Result | Tester |
4.0 | Windows 8 | Intel Core i5 3450 @3.1GHz | nVidia GeForce GT 640 | Nearly Perfect emulation, saves only work when they want | DeathArcana |
Gameplay Screenshots
Gameplay Videos
- Square (Developer)
- Nintendo (Publisher)
- Japan (Release region)
- North America (Release region)
- Europe (Release region)
- 1996 (Initial release year)
- Action role-playing (Genre)
- Single-player (Game mode)
- Single-player only (Game mode)
- 1 (Players supported)
- GameCube Controller (Input supported)
- Classic Controller (Input supported)
- 5 stars (Rating)
- Tested On (Release): 4.0
- Tested On (OS): Windows
- Tested On (CPU): Intel
- Tested On (GPU):
- Tested
- Untested for 10000+ revisions
- Virtual Console games
- SNES games