Super Mario Strikers: Difference between revisions
→Testing
(→Configuration: Removed XFB recommendations, it is noted in problems, and Real XFB removes upscaling. I asked JMC: "most people wouldn't notice") |
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{{testing/entry|revision=4.0-5416|OS=Windows 7|CPU=Intel Core i7-3770K @ 4GHz|GPU=NVIDIA GeForce GTX 760|result=Perfect emulation, full speed with no performance fluctuations. No apparent audio or visual defects.|tester=Serris}} | {{testing/entry|revision=4.0-5416|OS=Windows 7|CPU=Intel Core i7-3770K @ 4GHz|GPU=NVIDIA GeForce GTX 760|result=Perfect emulation, full speed with no performance fluctuations. No apparent audio or visual defects.|tester=Serris}} | ||
{{testing/entry|revision=4.0-5825|OS=Windows 8.1|CPU= Intel Bay Trail quad core @ 2.2GHz|GPU=Intel HD Graphics|result=60FPS constantly. Very rare occasions of a slight dip to 57FPS when a super move occurs.|tester= NB}} | {{testing/entry|revision=4.0-5825|OS=Windows 8.1|CPU= Intel Bay Trail quad core @ 2.2GHz|GPU=Intel HD Graphics|result=60FPS constantly. Very rare occasions of a slight dip to 57FPS when a super move occurs.|tester= NB}} | ||
{{testing/entry|revision=4.0-8961|OS=Windows 10|CPU=Intel Core i5-6600K|GPU=Nvidia Geforce GTX 970|result=Direct3D. 1920x1080, AAx4,forced AFx16. Constant 60 fps, no glitches. Everything is okay.|tester=}} | |||
{{testing/end}} | {{testing/end}} | ||