Super Mario Strikers: Difference between revisions

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{{testing/entry|revision=7442|OS=Windows 7 x64|CPU=Intel Core i5 @ 2.8GHz|GPU=nVidia GeForce GTX 470|result=Runs Perfect but has some Sound Problems|tester=Dario64}}
{{testing/entry|revision=7442|OS=Windows 7 x64|CPU=Intel Core i5 @ 2.8GHz|GPU=nVidia GeForce GTX 470|result=Runs Perfect but has some Sound Problems|tester=Dario64}}
{{testing/entry|revision=3.0-374|OS=Mac OS X 10.7.2|CPU=Intel Core i7-2675QM @ 2.2GHz|GPU=AMD Radeon HD 6750M|result=Solid framerate. Works fine.|tester=jedivulcan}}
{{testing/entry|revision=3.0-374|OS=Mac OS X 10.7.2|CPU=Intel Core i7-2675QM @ 2.2GHz|GPU=AMD Radeon HD 6750M|result=Solid framerate. Works fine.|tester=jedivulcan}}
{{testing/entry|revision=3.0-776|OS=Linux elementary OS x64|CPU=Intel Core i3-330m|GPU=nVidia Geforce GT 330m|result=Runs great, sound has hiccups.|tester=Krummer}}
{{testing/entry|revision=3.0-776|OS=Linux elementary OS x64|CPU=Intel Core i3-330m|GPU=nVidia GeForce GT 330m|result=Runs great, sound has hiccups.|tester=Krummer}}
{{testing/entry|revision=3.5-290|OS=Windows 7 x64|CPU=Intel Core i3-2350 @ 2.3GHz|GPU=nVidia GeForce 410M|result=Runs excellent, just a few audio glitches (minor).|tester=Dratal}}
{{testing/entry|revision=3.5-290|OS=Windows 7 x64|CPU=Intel Core i3-2350 @ 2.3GHz|GPU=nVidia GeForce 410M|result=Runs excellent, just a few audio glitches (minor).|tester=Dratal}}
{{testing/entry|revision=3.5-1387|OS=Windows 8 x64|CPU=AMD Phenom II X4 965 @ 3.4GHz|GPU=AMD Radeon HD 6850|result=Constant 60 FPS, but some audio glitches.|tester=}}
{{testing/entry|revision=3.5-1387|OS=Windows 8 x64|CPU=AMD Phenom II X4 965 @ 3.4GHz|GPU=AMD Radeon HD 6850|result=Constant 60FPS, but some audio glitches.|tester=}}
{{testing/entry|revision=4.0-3369|OS=Windows 7 x64|CPU=Intel Core i5-2430M @ 2.4GHz|GPU=Intel HD Graphics 3000|result=Perfect 100%, no sound or graphic glitches, backend Direct3D, XFB enabled to virtual, V-sync disabled.|tester=Talos}}
{{testing/entry|revision=4.0-3369|OS=Windows 7 x64|CPU=Intel Core i5-2430M @ 2.4GHz|GPU=Intel HD Graphics 3000|result=Perfect 100%, no sound or graphic glitches, backend Direct3D, XFB enabled to virtual, V-sync disabled.|tester=Talos}}
{{testing/entry|revision=4.0-5416|OS=Windows 7 x64|CPU=Intel Core i7-3770K @ 4GHz|GPU=nVidia GeForce GTX 760|result=Perfect emulation, full speed with no performance fluctuations. No apparent audio or visual defects.|tester=Serris}}
{{testing/entry|revision=4.0-5416|OS=Windows 7 x64|CPU=Intel Core i7-3770K @ 4GHz|GPU=nVidia GeForce GTX 760|result=Perfect emulation, full speed with no performance fluctuations. No apparent audio or visual defects.|tester=Serris}}
{{testing/entry|revision=4.0-5825|OS=Windows 8.1 x64|CPU= Intel Bay Trail quad core @ 2.2GHz|GPU=Intel HD Graphics|result=60 FPS constantly. Very rare occasions of a slight dip to 57 FPS when a super move occurs.|tester= NB}}
{{testing/entry|revision=4.0-5825|OS=Windows 8.1 x64|CPU= Intel Bay Trail quad core @ 2.2GHz|GPU=Intel HD Graphics|result=60FPS constantly. Very rare occasions of a slight dip to 57FPS when a super move occurs.|tester= NB}}
{{testing/end}}
{{testing/end}}