Super Mario Sunshine: Difference between revisions

→‎Sirena Beach Scrub: mention VinDuv's report about switching from DirectX 12 to OpenGL under the Testing section
(→‎Sirena Beach Scrub: add a sentence, might have been unnecessary)
(→‎Sirena Beach Scrub: mention VinDuv's report about switching from DirectX 12 to OpenGL under the Testing section)
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=== Sirena Beach Scrub ===
=== Sirena Beach Scrub ===
In old versions (3.0, 4.0), there was a bug in the level involving a timed cleanup of Sirena Beach where a complete cleanup would go undetected. This bug is regarded as fixed, but it is still commonly reported[https://old.reddit.com/r/DolphinEmulator/search?q=%22sirena+beach%22&restrict_sr=on] and could still be a problem on older machines under esoteric conditions. The nature of the level can make it hard to know whether the bug or an incomplete cleanup is responsible for failure. As a last resort, consider using the Gecko code
In old versions (3.0, 4.0), there was a bug in the level involving a timed cleanup of Sirena Beach where a complete cleanup would go undetected. This bug is regarded as fixed, but it is still commonly reported[https://old.reddit.com/r/DolphinEmulator/search?q=%22sirena+beach%22&restrict_sr=on] and could still be a problem on older machines under esoteric conditions. The nature of the level can make it hard to know whether the bug or an incomplete cleanup is responsible for failure. There are various solutions involving changing graphics settings. For example, user VinDuv reported switching from DirectX 12 to OpenGL solved the issue. As a last resort, consider using the Gecko code
<pre>$Instant Scrubbing Sirena Beach Completion [gamemasterplc]
<pre>$Instant Scrubbing Sirena Beach Completion [gamemasterplc]
0419CFB4 38000000</pre>
0419CFB4 38000000</pre>