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m (added CPU GHz) |
(Fix for random crash over time.) |
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== Problems == | == Problems == | ||
{{Problems|{{#vardefineecho:problems| | {{Problems|{{#vardefineecho:problems| | ||
=== Game Crashes after random periods === | |||
The game completely freezes after running for a while. Using OpenGL backend greatly increases the delay before this happens, usually taking at least 40 minutes before crashing. Enabling Synchronize GPU Thread fixes the problem. | |||
=== Graffiti Behaves Oddly === | === Graffiti Behaves Oddly === | ||
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|skipcpuefbaccess = Off | |skipcpuefbaccess = Off | ||
|skipcpuefbaccessnotes = Turn appropriately | |skipcpuefbaccessnotes = Turn appropriately | ||
|syncgputhread = On | |||
|syncgputhreadnotes = Avoid crashing after long periods of play. | |||
}} | }} | ||
edits