Super Mario Sunshine: Difference between revisions

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{{Test Entry|revision=6879|OS=Windows 7 x64|CPU=AMD Phenom II X3 N830 2.1Ghz|GPU=ATI Mobility Radeon HD 5650 1GB|result=Fully Playable 60-80FPS with DX11 plug-in|tester=}}
{{Test Entry|revision=6879|OS=Windows 7 x64|CPU=AMD Phenom II X3 N830 2.1Ghz|GPU=ATI Mobility Radeon HD 5650 1GB|result=Fully Playable 60-80FPS with DX11 plug-in|tester=}}
{{Test Entry|revision=7310|OS=Windows 7 Ultimate x86|CPU=Intel Pentium Dualcore E5300 2.6GHz|GPU=ATI Radeon HD5450 1GB|result=Fully Playable 15-25 FPS (45-50 FPS video) (PAL)--> 65-100% speed with DX9 plugin,Open CL,Disable fog.If you use EFB copy to texture you can play at 100% speed but sometimes you can have any graphics problem|tester=Markon89}}
{{Test Entry|revision=7310|OS=Windows 7 Ultimate x86|CPU=Intel Pentium Dualcore E5300 2.6GHz|GPU=ATI Radeon HD5450 1GB|result=Fully Playable 15-25 FPS (45-50 FPS video) (PAL)--> 65-100% speed with DX9 plugin,Open CL,Disable fog.If you use EFB copy to texture you can play at 100% speed but sometimes you can have any graphics problem|tester=Markon89}}
{{Test Entry|revision=7419|OS=Mac OS 10.6.7|CPU=intel i7 2.66GHz|GPU=NVIDIA GeForce GT 330M 512MB|result=Fully Playable 10-20 FPS at 45 - 95 % seems to slow down when NPCs come on screen|tester=FeelGoodChicken}}
|}
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