Super Paper Mario: Difference between revisions
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===Outdated Revisions=== | ===Outdated Revisions=== | ||
Earlier revisions suffered from disappearing Pixls, cutting sound effects and a crash during the intro; but these issues have been fixed. Update your Dolphin revision if you have these problems. | Earlier revisions suffered from disappearing Pixls, cutting sound effects and a crash during the intro; but these issues have been fixed. Update your Dolphin revision if you have these problems. | ||
===Invincible Francis=== | |||
Francis, the boss at the end of Chapter 3-4, cannot be injured in any way. | |||
== Configuration == | == Configuration == |
Revision as of 20:46, 29 July 2010
Super Paper Mario is a platform/console role-playing game developed by Intelligent Systems and published by Nintendo. Originally developed for the Nintendo Gamecube, it was released for the Wii. The style of gameplay is a combination of the previous Paper Mario titles and Super Mario Bros. titles. Unlike the RPG-style gameplay of previous Paper Mario games, the game combines platforming gameplay, RPG and puzzle elements. It is the third game in the Paper Mario series.
Problems
Graphics Glitches
Black/flickering sprites when entering pipes or doors or during any flipping effect.
Shops
Some report that buying items in shops doesn't work. This could hinder you to proceed after chapter 2-1, as you need a fire burst. You can also get this item as a random enemy drop.
Outdated Revisions
Earlier revisions suffered from disappearing Pixls, cutting sound effects and a crash during the intro; but these issues have been fixed. Update your Dolphin revision if you have these problems.
Invincible Francis
Francis, the boss at the end of Chapter 3-4, cannot be injured in any way.
Configuration
This title does not need non-default settings to run properly.