Super Paper Mario: Difference between revisions
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Bluefintuna (talk | contribs) |
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{{testing/entry|revision=3.0-681|OS=Windows 7 x64|CPU=AMD Phenom II x4 955 @ 3.2GHz|GPU=AMD Radeon HD 6870|result=Perfect, full speed, use HLE audio to avoid slowdowns|tester=}} | {{testing/entry|revision=3.0-681|OS=Windows 7 x64|CPU=AMD Phenom II x4 955 @ 3.2GHz|GPU=AMD Radeon HD 6870|result=Perfect, full speed, use HLE audio to avoid slowdowns|tester=}} | ||
{{testing/entry|revision=3.0-766|OS=Windows 7 x64|CPU=Intel Core i5-2450M|GPU=AMD Radeon HD 7610M|result=Perfect Full speed|tester=Chinmorph}} | {{testing/entry|revision=3.0-766|OS=Windows 7 x64|CPU=Intel Core i5-2450M|GPU=AMD Radeon HD 7610M|result=Perfect Full speed|tester=Chinmorph}} | ||
{{testing/entry|revision=4.0.2|OS=Windows 8.1 x64|CPU=Intel Core i5-4200U|GPU=Intel HD Graphics 4400|result=Playable, tested with DX11 backend. 100% speed with slowdowns to 75% in large areas or with many enemies onscreen.|tester=Bluefintuna}} | {{testing/entry|revision=4.0.2|OS=Windows 8.1 x64|CPU=Intel Core i5-4200U @ 1.6GHz|GPU=Intel HD Graphics 4400|result=Playable, tested with DX11 backend. 100% speed with slowdowns to 75% in large areas or with many enemies onscreen.|tester=Bluefintuna}} | ||
{{testing/end}} | {{testing/end}} | ||