Super Paper Mario: Difference between revisions
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{{Test Entry|revision=6554|OS=Windows 7 (x64)|CPU=Intel Core i7 930 @ 3.80GHz|GPU=nVidia GeForce GTX 580|result=Playable, full speed!}} | {{Test Entry|revision=6554|OS=Windows 7 (x64)|CPU=Intel Core i7 930 @ 3.80GHz|GPU=nVidia GeForce GTX 580|result=Playable, full speed!}} | ||
{{Test Entry|revision=6569|OS=Windows 7 (x64)|CPU=AMD Phenom II X2 550 3.1GHz|GPU=ATI Radeon HD 4850 512MB|result=Playable: 45-60 FPS with Direct3D11 plug-in, 2X AA and Recommended Configuration}} | |||
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Revision as of 01:32, 18 December 2010
Super Paper Mario is a platform/console role-playing game developed by Intelligent Systems and published by Nintendo. Originally developed for the Nintendo Gamecube, it was released for the Wii. The style of gameplay is a combination of the previous Paper Mario titles and Super Mario Bros. titles. Unlike the RPG-style gameplay of previous Paper Mario games, the game combines platforming gameplay, RPG and puzzle elements. It is the third game in the Paper Mario series.
Problems
Graphical Issues
- Black/flickering sprites when playing the game, entering pipes or doors and during any flipping effect. Refer issue 3148.
- In DX11 plug-in Mario and Pixl can't be seen.
- When lots of characters and/or enemies are on screen at once, like the gombas in the intro, they won't show up, only their shadows.
Shops
Some report that buying items in shops doesn't work. This could hinder you to proceed after chapter 2-1, as you need a fire burst. You can also get this item as a random enemy drop.
Outdated or New Revisions
Earlier revisions suffered from disappearing Pixls, cutting sound effects and a crash during the intro. These were fixed, but new issues have occurred in recent revisions:
- No Mario or Pixl on screen in 2D using DX11 plug-in.
DX11 plug-in has some graphical problems and flickering that weren't in 2.0.
The best revision to use currently is the Dolphin 2.0 release or a version past r6154.
Invincible Francis
Francis, the boss at the end of Chapter 3-4, cannot be injured in any way, refer issue 2755. The currently workaround is disabling Dual Core mode.
Configuration
Only configuration options for the best compatibility where they deviate from defaults are listed.
General
Config | Setting | Notes |
---|---|---|
Enable Dual Core | Off | Corrects Francis invincibility in chapter 3-4 |
Testing
Template:Test Entry Template:Test Entry |}